diff --git a/content/news/013/index.md b/content/news/013/index.md index 683a254f5..85a677516 100644 --- a/content/news/013/index.md +++ b/content/news/013/index.md @@ -1104,7 +1104,7 @@ _Discussions: ![Current state of starframe graphics and physics](starframe-demo.gif) -[starframe] by [@moletrooper] is a work-in-progress 2D game engine +[starframe] by [@molentum] is a work-in-progress 2D game engine for physics-y sidescrolling games. This month it received [an experimental graph-based entity system][sf-graph-post]. @@ -1113,11 +1113,11 @@ generalized constraints, which will enable things like friction and joints. _Discussions: [/r/rust](https://www.reddit.com/r/rust/comments/iju3xq/starframe_devlog_architecture_ecs_graph/), -[twitter](https://twitter.com/moletrooper/status/1300034941816897542)_ +[twitter](https://twitter.com/molentum_/status/1300034941816897542)_ -[starframe]: https://github.com/moletrooper/starframe -[@moletrooper]: https://twitter.com/moletrooper -[sf-graph-post]: https://moletrooper.github.io/blog/2020/08/starframe-1-architecture/ +[starframe]: https://github.com/m0lentum/starframe +[@molentum]: https://twitter.com/molentum_ +[sf-graph-post]: https://molentum.me/blog/starframe-architecture/ ### [mochi] diff --git a/content/news/017/index.md b/content/news/017/index.md index ad8b51d10..86b38a51c 100644 --- a/content/news/017/index.md +++ b/content/news/017/index.md @@ -1006,16 +1006,16 @@ or follow [Dmitry Stepanov on Twitter][rg3d_twitter]. ![Current state of starframe graphics and physics](starframe.gif) -[starframe] by [@moletrooper] is a work-in-progress game engine +[starframe] by [@molentum] is a work-in-progress game engine for physics-y sidescrolling 2D games. This month, a new, more versatile constraint solver was used to add friction and basic joints. Collision detection accuracy and overall stability were also improved. _Discussions: -[twitter](https://twitter.com/moletrooper/status/1338066680724008960)_ +[twitter](https://twitter.com/molentum_/status/1338066680724008960)_ -[starframe]: https://github.com/moletrooper/starframe -[@moletrooper]: https://twitter.com/moletrooper +[starframe]: https://github.com/m0lentum/starframe +[@molentum]: https://twitter.com/molentum_ ### [Dotrix] diff --git a/content/news/020/index.md b/content/news/020/index.md index 9bd2cdbd5..84ea7b82b 100644 --- a/content/news/020/index.md +++ b/content/news/020/index.md @@ -664,7 +664,7 @@ demonstrating some useful patterns for structuring a Tetra project. ![Current state of starframe graphics and physics](starframe.gif) -[Starframe] by [@moletrooper] is a work-in-progress game engine for physics-y +[Starframe] by [@molentum] is a work-in-progress game engine for physics-y sidescrolling 2D games. This month, [its physics engine was revamped once more][sf-update-tweet] @@ -674,10 +674,10 @@ Also, [a blog post][sf-blog-post] was published, covering the development of the physics engine so far in a great deal of mathematical detail. -[starframe]: https://github.com/moletrooper/starframe -[@moletrooper]: https://twitter.com/moletrooper -[sf-blog-post]: https://moletrooper.github.io/blog/2021/03/starframe-devlog-constraints -[sf-update-tweet]: https://twitter.com/moletrooper/status/1360723470414450688 +[starframe]: https://github.com/m0lentum/starframe +[@molentum]: https://twitter.com/molentum_ +[sf-blog-post]: https://molentum.me/blog/starframe-constraints/ +[sf-update-tweet]: https://twitter.com/molentum_/status/1360723470414450688 ### Emerald diff --git a/content/news/024/index.md b/content/news/024/index.md index 2e0011602..1f7e0868b 100644 --- a/content/news/024/index.md +++ b/content/news/024/index.md @@ -423,16 +423,16 @@ game engine! Join them on their [Discord server][emerald-discord]. ![Demonstration of Starframe's new rope physics](starframe.gif) -[Starframe] by [@moletrooper] is a work-in-progress game engine for physics-y +[Starframe] by [@molentum] is a work-in-progress game engine for physics-y sidescrolling 2D games. This month's noteworthy development was [particle-based ropes][sf-ropes-tweet] capable of full two-way coupling with rigid bodies, demonstrated above. Capsule-shaped colliders were also added. -[starframe]: https://github.com/MoleTrooper/starframe/ -[@moletrooper]: https://twitter.com/moletrooper -[sf-ropes-tweet]: https://twitter.com/moletrooper/status/1421204030441889792 +[starframe]: https://github.com/m0lentum/starframe/ +[@molentum]: https://twitter.com/molentum_ +[sf-ropes-tweet]: https://twitter.com/molentum_/status/1421204030441889792 ## Learning Material Updates diff --git a/content/news/026/index.md b/content/news/026/index.md index a537b6f2f..d865f3c61 100644 --- a/content/news/026/index.md +++ b/content/news/026/index.md @@ -465,7 +465,7 @@ fork and PR! ![physically-connected groups of primitives are framed with rectangles](starframe-islands.jpeg) _Grouping bodies into disjoint "islands"_ -[Starframe] by [@moletrooper] is a work-in-progress game engine for physics-y +[Starframe] by [@molentum] is a work-in-progress game engine for physics-y sidescrolling 2D games. This month, a lot of work was done on optimizing the physics engine. @@ -479,10 +479,10 @@ sense to work on the engine without a concrete project to use it. Thus, work has begun on a platformer based around connecting things with ropes. More details to be shown soonish! -[Starframe]: https://github.com/MoleTrooper/starframe/ -[@moletrooper]: https://twitter.com/moletrooper -[sf-grid-tweet]: https://twitter.com/moletrooper/status/1432441648890449920 -[sf-island-tweet]: https://twitter.com/moletrooper/status/1438877808412008450 +[Starframe]: https://github.com/m0lentum/starframe/ +[@molentum]: https://twitter.com/molentum_ +[sf-grid-tweet]: https://twitter.com/molentum_/status/1432441648890449920 +[sf-island-tweet]: https://twitter.com/molentum_/status/1438877808412008450 ### [Arcana] diff --git a/content/news/030/index.md b/content/news/030/index.md index 3469e3de9..d8aafb171 100644 --- a/content/news/030/index.md +++ b/content/news/030/index.md @@ -853,7 +853,7 @@ the [demo video of 100k birds][bevy-smud-birds] [System Fault]: https://www.lightsout.games/news/system-fault-early-access [Lantern]: https://qatoqat.itch.io/lantern [Fish Fight]: https://spicylobster.itch.io/fishfight/devlog/332434/fish-fights-past-present-and-future -[Starframe]: https://moletrooper.me/blog/starframe-ropes/ +[Starframe]: https://molentum.me/blog/starframe-ropes/ [Cake Thieves]: https://play.google.com/store/apps/details?id=com.GeTech.CakeThieves [Idu]: https://twitter.com/logicsoup/status/1487924659693703169 [Sugarcane]: https://gitlab.com/macmv/sugarcane