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N47: Way of Rhea (#1414)
Co-authored-by: Forest Anderson <[email protected]>
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content/news/047/index.md

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@@ -192,6 +192,32 @@ _Discussions:
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[@uvizhe]: https://github.com/uvizhe
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[first devlog]: https://uvizhe.im/posts/tribes-p1/
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### [Way of Rhea][wor]
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[![Way of Rhea](wor.jpg)][wor]
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[Way of Rhea][wor] is a puzzle game with hard puzzles but forgiving
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mechanics being produced by [@masonremaley] in a custom Rust engine.
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You can support development by [checking out the free demo and wishlisting on Steam][wor]
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or [signing up for the mailing list][wor-mail]!
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Recent updates:
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- Puzzle design and layout complete!
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- Continued work on polish, working towards a closed beta
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- Work continued on native [Linux & Steam Deck port][wor-linux], the port is
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unfinished but playable
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- Increased staff throw velocity to make it easier to throw staves off ledges
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- Various performance improvements (separate spatial hash for interactive objects)
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- Way of Rhea will be part of the [Cerebral Puzzle Showcase][wor-showcase]
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August 3rd-7th!
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[@masonremaley]: https://twitter.com/masonremaley
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[wor]: https://store.steampowered.com/app/1110620/Way_of_Rhea/?utm_campaign=tmirgd&utm_source=n47
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[wor-mail]: https://anthropicstudios.com/newsletter/signup/tech
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[wor-linux]: https://twitter.com/AnthropicSt/status/1683955327711211520
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[wor-showcase]: https://www.cerebralpuzzleshowcase.com/
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## Engine Updates
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### [macroquad]

content/news/047/wor.jpg

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