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content/news/027/index.md

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@@ -297,11 +297,10 @@ This makes `hecs_rapier` feature complete, with `bevy_rapier2d` feature parity.
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### [bevy_verlet]
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![bevy_verlet](bevy_verlet.gif)
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[![Crates.io](https://img.shields.io/crates/v/bevy_verlet.svg)](https://crates.io/crates/bevy_verlet)
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[bevy_verlet] is a lib for projects using [Bevy Engine][bv_bevy]
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providing a plugin to use [verlet Integration][bv_wikipedia]
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physics. Very useful for Cloth simulation and joints, and less expensive than
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providing a plugin to use [verlet integration][bv_wikipedia]
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physics. Very useful for cloth simulation and joints, and less expensive than a
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complex physics engine, it is a nice addition to 2D or 3D projects. Making good
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use of the Entity-Component-System architecture of the bevy engine, any entity
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can become a `VerletPoint` and have physics applied to it.

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