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N40: Add bevy game engine (#1224)
Co-authored-by: Forest Anderson <[email protected]>
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content/news/040/index.md

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## Engine Updates
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### [Bevy v0.9][bevy_news]
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![bevy bloom lion](bevy_bloom_lion.jpeg)
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[Bevy][bevy_engine] is a refreshingly simple data-driven game engine built in Rust.
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It is [free and open source][bevy_repo] forever!
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Bevy 0.9 brought many incredible new features.
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You can check out the [full release blog post here][bevy_news],
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but here are some highlights:
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- [HDR Post Processing, Tonemapping, and Bloom](https://bevyengine.org/news/bevy-0-9/#hdr-post-processing-tonemapping-and-bloom)
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- [FXAA](https://bevyengine.org/news/bevy-0-9/#fxaa-fast-approximate-anti-aliasing)
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- [Deband Dithering](https://bevyengine.org/news/bevy-0-9/#deband-dithering)
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- [Other Post Processing Improvements](https://bevyengine.org/news/bevy-0-9/#post-processing-view-target-double-buffering)
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- [New Scene Format](https://bevyengine.org/news/bevy-0-9/#new-scene-format)
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- [Code Driven Scene Construction](https://bevyengine.org/news/bevy-0-9/#dynamic-scene-builder)
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- [Improved Entity/Component APIs](https://bevyengine.org/news/bevy-0-9/#improved-entity-component-apis)
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- [Exclusive System Rework](https://bevyengine.org/news/bevy-0-9/#exclusive-system-rework)
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- [Enum Reflection](https://bevyengine.org/news/bevy-0-9/#enum-reflection)
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- [Time Shader Globals](https://bevyengine.org/news/bevy-0-9/#time-shader-globals)
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- [Plugin Settings](https://bevyengine.org/news/bevy-0-9/#plugin-settings)
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- [Bevy UI Z-Indices](https://bevyengine.org/news/bevy-0-9/#bevy-ui-z-indices)
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_Discussions:
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[/r/rust](https://www.reddit.com/r/rust/comments/ytiv2a/bevy_09/),
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[Hacker News](https://news.ycombinator.com/item?id=33577284),
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[Twitter](https://twitter.com/cart_cart/status/1591543728233385984)_
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[bevy_engine]: https://bevyengine.org/
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[bevy_news]: https://bevyengine.org/news/bevy-0-9/
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[bevy_repo]: https://github.com/bevyengine/bevy
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### [Pixel Engine][pixel_engine]
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[pixel_engine] by [@Maix0] is a 2D game engine that started as a Rust-version

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