Skip to content

Commit 935efa5

Browse files
sajattackozkriff
andauthored
N15: rust-psp (#331)
* N15: Update on rust-psp * N15: rust-psp: Style tweaks Co-authored-by: Andrey Lesnikov <[email protected]>
1 parent 33c980c commit 935efa5

File tree

2 files changed

+25
-0
lines changed

2 files changed

+25
-0
lines changed

content/posts/newsletter-015/index.md

Lines changed: 25 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -321,6 +321,31 @@ _Discussions:
321321

322322
## Library & Tooling Updates
323323

324+
### [rust-psp]
325+
326+
![tetris on rust-psp](rust-psp-tetris-small.jpg)
327+
328+
Move over Tetris Effect and Tetris 99, the first game has been created with
329+
[rust-psp], and it's [Tetris]! This was a big step because it proves that
330+
rust-psp is ready for game development, even though it's still `#![no_std]`.
331+
`std` support is a work in progress, and the project is always open to new
332+
contributors to the library, the tooling, or people who want to make PSP games
333+
in Rust.
334+
335+
Another development for rust-psp this month is [reverse engineering]
336+
of the Sony library for the hardware vector floating point unit of the PSP.
337+
All the vector and matrix operations provided by the Sony library have been
338+
PR'ed to rust-psp's main repo, and there are still more functions to come.
339+
340+
To stay up to date on [rust-psp] development, you can join the project's [Discord]
341+
or follow [@sajattack] on Twitter.
342+
343+
[rust-psp]: https://github.com/overdrivenpotato/rust-psp
344+
[Tetris]: https://github.com/sajattack/rust-psp/tree/tetris/examples/tetris
345+
[reverse engineering]: https://psp.re
346+
[Discord]: https://discord.gg/tvGzD4GqvF
347+
[@sajattack]: https://twitter.com/sajattack
348+
324349
### [This Month in Mun][mun-october]
325350

326351
[![Mun logo](mun-logo.png)][Mun]
Loading

0 commit comments

Comments
 (0)