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‎content/posts/newsletter-019/index.md

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## Engine Updates
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### [macroquad]
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![macroquad_gui](macroquad_skins.gif)
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_Macroquad-UI runtime GUI skins configuration._
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[macroquad] is a cross-platform (Windows/Linux/macOS/Android/iOS/WASM)
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game framework built on top of [miniquad].
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This month biggest update: Macroquad got its own fully skinnable and
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customizable immediate mode UI system 🎉.
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The new system took origins from heavily refactored [megaui] and support
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custom font sizes, fonts and skins for each UI element.
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While work is still in progress, all important decisions were made and
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implementation [PR][macroquad-ui-pr] got merged.
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Minor updates:
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- [Textures support][macroquad-textures-pr] for macroquad materials
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- Experimental 2D pan/zoom camera [implementation][macroquad-camera-pr]
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[megaui]: https://github.com/not-fl3/megaui
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[miniquad]: https://github.com/not-fl3/miniquad
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[macroquad]: https://github.com/not-fl3/macroquad
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[macroquad-ui-pr]: https://github.com/not-fl3/macroquad/pull/156
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[macroquad-textures-pr]: https://github.com/not-fl3/macroquad/pull/152
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[macroquad-camera-pr]: https://github.com/not-fl3/macroquad/pull/146
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### [Tetra]
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![Tetra's demo game](./tetra.png)
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