@@ -294,6 +294,37 @@ This makes `hecs_rapier` feature complete, with `bevy_rapier2d` feature parity.
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[ hecs_rapier ] : https://github.com/smokku/hecs_rapier
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[ bevy_rapier2d ] : https://github.com/dimforge/bevy_rapier
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+ ### [ bevy_verlet]
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+
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+ ![ bevy_verlet] ( bevy_verlet.gif )
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+ [ ![ Crates.io] ( https://img.shields.io/crates/v/bevy_verlet.svg )] ( https://crates.io/crates/bevy_verlet )
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+
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+ [ bevy_verlet] is a lib for projects using [ Bevy Engine] [ bv_bevy ]
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+ providing a plugin to use [ verlet Integration] [ bv_wikipedia ]
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+ physics. Very useful for Cloth simulation and joints, and less expensive than
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+ complex physics engine, it is a nice addition to 2D or 3D projects. Making good
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+ use of the Entity-Component-System architecture of the bevy engine, any entity
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+ can become a ` VerletPoint ` and have physics applied to it.
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+
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+ The crate also provides * sticks* which constrains the points in order to create
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+ strings or cloth. With its modularity, you may customize the physics precision
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+ (iterations), the gravity, and the physics time step to use.
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+
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+ New features:
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+ - Query parallel batching and custom batching size
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+ - Global documentation
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+ - Fixed issues with timesteps
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+ - Improved examples
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+
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+ You may contact the author on Twitter [ @ManevilleF ] [ ManevilleF ] or join the
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+ [ discussion] [ bv_discussion ] .
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+ [ bevy_verlet ] : https://github.com/ManevilleF/bevy_verlet
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+ [ bv_discussion ] : https://twitter.com/ManevilleF/status/1437350669858611202?s=20
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+ [ ManevilleF ] : https://twitter.com/ManevilleF
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+ [ bv_bevy ] : https://bevyengine.org/
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+ [ bv_wikipedia ] : https://en.wikipedia.org/wiki/Verlet_integration
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+
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## Popular Workgroup Issues in Github
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<!-- Up to 10 links to interesting issues -->
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