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authoredApr 16, 2023
N44 : OpenCombat (#1345)
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‎content/news/044/OpenCombat_HUD.png

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‎content/news/044/index.md

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@@ -388,6 +388,27 @@ Read more about all this in [this month's devlog entry][cargospace_devlog_6].
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[bevy_crossbeam_event]: https://github.com/johanhelsing/bevy_crossbeam_event
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[steam_dev_launcher]: https://github.com/johanhelsing/steam_dev_launcher
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### [Open Combat][OpenCombat_website]
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![OpenCombat HUD](OpenCombat_HUD.png)
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_Game now includes a HUD_
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Open Combat ([Website][OpenCombat_website], [GitHub][OpenCombat_github],
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[Discord][OpenCombat_discord]) is a real time tactical game
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which takes place during the 2nd World War.
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Some major changes this month :
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- Add basic HUD logic for troops and game management
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- Add high definition assets management for zoom display
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High-definition infantry sprites integration if planned for next month
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and and we are searching for graphic designer help.
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[OpenCombat_website]: https://opencombat.bux.fr/
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[OpenCombat_github]: https://github.com/buxx/OpenCombat
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[OpenCombat_discord]: https://discord.gg/6P2vtFh2Px
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## Engine Updates
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### hotline

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