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content/posts/newsletter-014/index.md

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@@ -73,14 +73,14 @@ It's basically a drop-in implementation of Vulkan on top of Metal and D3D12,
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useful on platforms that don't have native Vulkan support, or buggy drivers.
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It released version [0.8.1](https://github.com/gfx-rs/portability/releases/tag/0.8.1)
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with official support for the new [KHR portability extension][khr-portabilty], as well
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as a few other extensions, plus a number of correctness fixes.
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with official support for the new [KHR portability extension][khr-portabilty],
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as well as a few other extensions, plus a number of correctness fixes.
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gfx-rs team asks Rust users of Vulkano, Ash, and other Vulkan-only wrappers to try
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out the gfx-portability as a solution on macOS and relevant Windows 10 platforms.
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In gfx-rs itself, the DX12 backend, and the descriptor indexing feature support got improved.
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There has been a push to get DX11 backend in a solid shape,
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In gfx-rs itself, the DX12 backend, and the descriptor indexing feature support got
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improved. There has been a push to get DX11 backend in a solid shape,
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and it can now run [vange-rs][vange-repo] pretty well :tada:.
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[gfx-repo]: https://github.com/gfx-rs/gfx

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