@@ -293,6 +293,41 @@ _Discussions: [/r/rust_gamedev](https://www.reddit.com/r/rust_gamedev/comments/v
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[ wgpu ] : https://github.com/gfx-rs/wgpu
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[ ggez-issues ] : https://github.com/ggez/ggez/issues
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+ ### [ Dims] [ dims-website ]
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+
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+ [ ![ Video preview: Recreating Rhodes But In Our Own Game Engine] ( dims-recreating-rhodes.jpg )] [ dims-video-1 ]
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+
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+ [ Dims] [ dims-website ] ([ Twitter] [ dims-twitter ] , [ Discord] [ dims-discord ] ,
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+ [ YouTube] [ dims-youtube ] ) is a pre-alpha collaborative open-world
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+ creation platform.
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+ Users can hop in sessions and build a game together, allowing everyone
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+ to bring out their inner game-maker.
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+
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+ June brought about several developments for the platform, including:
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+
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+ - Several development and testing streams, with the latest being
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+ [ a recreation of Rhodes from Red Dead Redemption 2] [ dims-video-1 ] within
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+ the engine
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+ - A new audio engine with advanced real-time synthesis and composition
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+ capabilities, including network synchronisation
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+ - Improved terrain manipulation tools, including new brushes, biome presets,
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+ and more intuitive UI
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+ - Choose between "Nordic Mountains" ⛰ and "Colorado Deserts" 🏜
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+ - Various improvements to the rendering engine, including decal and billboard
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+ rendering, FBX loading, macOS support, and more
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+ - Initial work on a versatile new scripting system, with independent threads of
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+ execution for every object
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+
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+ Want to try Dims out for yourself? Come join the [ Discord] [ dims-discord ] to be
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+ notified of future public tests, see the latest features before everyone else,
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+ and to talk to the devs personally.
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+
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+ [ dims-website ] : https://dims.co
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+ [ dims-twitter ] : https://twitter.com/DimsWorlds
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+ [ dims-discord ] : https://discord.gg/Z5CAVmNE57
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+ [ dims-youtube ] : https://youtube.com/channel/UCR5gOwS7uSl0a0dl7MLQoqg
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+ [ dims-video-1 ] : https://www.youtube.com/watch?v=piEAGSFx-QU
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+
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## Learning Material Updates
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### [ Brontefy Me Devlog #3 ] [ hedgein-devlog-3 ]
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