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N15: Update on rust-psp
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content/posts/newsletter-015/index.md

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@@ -91,6 +91,30 @@ For main feature reports and dev blogs follow [@pGLOWrpg] on Twitter.
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## Library & Tooling Updates
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### [rust-psp]
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![tetris-on-rust-psp](rust-psp-tetris-small.jpg)
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Move over Tetris Effect and Tetris 99, the first game has been created with
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[rust-psp], and it's [Tetris]! This was a big step because it proves that
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[rust-psp] is ready for game development, even though we are still `#![no_std]`.
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`std` support is a work in progress, and we are always open to new contributors
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to the library, the tooling, or people who want to make PSP games in Rust.
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Another development for [rust-psp] this month is that we have been [reverse
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engineering] the Sony library for the hardware vector floating point unit of the
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PSP. All the vector and matrix operations provided by the Sony library have been
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PR'ed to our main repo, and there are still more functions to come.
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To stay up to date on [rust-psp] development, you can join us on [Discord]
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or follow [@sajattack] on Twitter.
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[rust-psp]: https://github.com/overdrivenpotato/rust-psp
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[Tetris]: https://github.com/sajattack/rust-psp/tree/tetris/examples/tetris
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[reverse engineering]: https://psp.re
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[Discord]: https://discord.gg/tvGzD4GqvF
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[@sajattack]: https://twitter.com/sajattack
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## Popular Workgroup Issues in Github
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<!-- Up to 10 links to interesting issues -->
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