@@ -91,6 +91,30 @@ For main feature reports and dev blogs follow [@pGLOWrpg] on Twitter.
91
91
92
92
## Library & Tooling Updates
93
93
94
+ ### [ rust-psp]
95
+
96
+ ![ tetris-on-rust-psp] ( rust-psp-tetris-small.jpg )
97
+
98
+ Move over Tetris Effect and Tetris 99, the first game has been created with
99
+ [ rust-psp] , and it's [ Tetris] ! This was a big step because it proves that
100
+ [ rust-psp] is ready for game development, even though we are still ` #![no_std] ` .
101
+ ` std ` support is a work in progress, and we are always open to new contributors
102
+ to the library, the tooling, or people who want to make PSP games in Rust.
103
+
104
+ Another development for [ rust-psp] this month is that we have been [ reverse
105
+ engineering] the Sony library for the hardware vector floating point unit of the
106
+ PSP. All the vector and matrix operations provided by the Sony library have been
107
+ PR'ed to our main repo, and there are still more functions to come.
108
+
109
+ To stay up to date on [ rust-psp] development, you can join us on [ Discord]
110
+ or follow [ @sajattack ] on Twitter.
111
+
112
+ [ rust-psp ] : https://github.com/overdrivenpotato/rust-psp
113
+ [ Tetris ] : https://github.com/sajattack/rust-psp/tree/tetris/examples/tetris
114
+ [ reverse engineering ] : https://psp.re
115
+ [ Discord ] : https://discord.gg/tvGzD4GqvF
116
+ [ @sajattack ] : https://twitter.com/sajattack
117
+
94
118
## Popular Workgroup Issues in Github
95
119
96
120
<!-- Up to 10 links to interesting issues -->
0 commit comments