@@ -24,19 +24,23 @@ Want something mentioned in the next newsletter?
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[ Send us a pull request] [ pr ] .
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Feel free to send PRs about your own projects!
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- [ Rust ] : https://rust-lang.org
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+ [ rust ] : https://rust-lang.org
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[ join ] : https://github.com/rust-gamedev/wg#join-the-fun
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[ pr ] : https://github.com/rust-gamedev/rust-gamedev.github.io
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[ coordination ] : https://github.com/rust-gamedev/rust-gamedev.github.io/issues?q=label%3Acoordination
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- [ Announcements] ( #announcements )
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- [ Game Updates] ( #game-updates )
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+ - [ miam] ( #miam )
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- [ Engine Updates] ( #engine-updates )
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+ - [[ Fyrox]] ( #fyrox )
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- [ Learning Material Updates] ( #learning-material-updates )
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+ - [ wgpu-openxr-example] ( #wgpu-openxr-example )
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- [ Tooling Updates] ( #tooling-updates )
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- [ Library Updates] ( #library-updates )
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- - [ Other News ] ( #other-news )
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+ - [[ presser ]] ( #presser )
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- [ Popular Workgroup Issues in Github] ( #popular-workgroup-issues-in-github )
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+ - [ Other News] ( #other-news )
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- [ Meeting Minutes] ( #meeting-minutes )
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- [ Discussions] ( #discussions )
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- [ Requests for Contribution] ( #requests-for-contribution )
@@ -122,14 +126,30 @@ it hit version 0.28 which added new functionality and improved existing:
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- Major [ book] improvements.
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- See the full list of changes in the [ blog post] [ 0.28 ] .
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- [ Fyrox ] : https://github.com/FyroxEngine/Fyrox
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+ [ fyrox ] : https://github.com/FyroxEngine/Fyrox
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[ 0.28 ] : https://fyrox.rs/blog/post/feature-highlights-0-28/
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[ fyrox_discord ] : https://discord.com/invite/xENF5Uh
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[ fyrox_twitter ] : https://twitter.com/DmitryNStepanov
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[ book ] : https://fyrox-book.github.io/
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## Learning Material Updates
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+ ### [ wgpu-openxr-example] [ wgpu-openxr-example ]
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+ ![ A screenshot of the desktop mode of the example] ( wgpu-openxr-example.png )
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+ [ ` wgpu-openxr-example ` ] [ wgpu-openxr-example ] is an example of how to wire up
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+ wgpu (Vulkan-only) to OpenXR by [ @philpax ] ( https://github.com/philpax )
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+ ([ Dims] [ dims ] ). It displays a triangle in the centre and a triangle per hand,
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+ and renders to both a window and your XR headset with both head and headset tracking.
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+ It has multiple modes of operation, including disabling XR integration
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+ entirely at compile-time with a Cargo feature, to make it easy to understand
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+ each step in the process of integrating OpenXR.
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+ [ wgpu-openxr-example ] : https://github.com/philpax/wgpu-openxr-example
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+ [ dims ] : https://www.dims.co/
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+
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## Tooling Updates
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## Library Updates
@@ -230,7 +250,7 @@ useful information -->
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<!-- Bonus section to make the newsletter more interesting
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and highlight events from the past. -->
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- ------
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+ ---
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That's all news for today, thanks for reading!
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