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Add wgpu to n27
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content/news/027/index.md

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@@ -109,6 +109,25 @@ For more details, see the [changelog][tetra-changelog].
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## Library Updates
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### [wgpu]-0.11 release
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![bevy webgl2 via wgpu](bevy-webgl2.png)
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_experimental Bevy branch running on WebGL2 via wgpu_
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The team is happy to announce the release of wgpu-0.11 and naga-0.7.
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Details can be found on the [gfx-rs blog]. The most exciting feature
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is WebGL2 support. With some caveats, users no longer need to wait for
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WebGPU in the browsers in order to deploy on the Web. Support is still
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a bit rough, and patches come out regularly, but most examples work.
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@kvark also visited [Rust LA Meetup] to [talk about Naga]
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and the history of processing shaders with Rust.
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[wgpu]: https://github.com/gfx-rs/wgpu
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[gfx-rs blog]: https://gfx-rs.github.io/2021/10/07/release-0.11.html
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[Rust LA Meetup]: https://rustlang.la/
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[talk about Naga]: https://vimeo.com/632377558
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## Popular Workgroup Issues in Github
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<!-- Up to 10 links to interesting issues -->

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