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N34: Discussions, requests and jobs
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content/news/034/index.md

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## Discussions
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<!-- Links to handpicked reddit/twitter/urlo/etc threads that provide
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useful information -->
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- [/r/rust_gamedev](https://www.reddit.com/r/rust_gamedev/):
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- ["Choosing a networking library for my game"][r-gamedev-networking]
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- [Rust Gamedev WG](https://github.com/rust-gamedev/wg):
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- [#124 - "Wanted: a good JPEG 2000 decoder for Rust"][gamedev-wg-jpeg]
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[r-gamedev-networking]: https://www.reddit.com/r/rust_gamedev/comments/ujk2s6/choosing_a_networking_library_for_my_game/
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[gamedev-wg-jpeg]: https://github.com/rust-gamedev/wg/issues/124
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## Requests for Contribution
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<!-- Links to "good first issue"-labels or direct links to specific tasks -->
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- [Graphite is looking for contributors][graphite-contribute] to help build the
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new node graph and 2D rendering systems.
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- [winit's "difficulty: easy" issues][winit-issues].
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- [Backroll-rs, a new networking library][backroll-rs].
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- [Embark's open issues][embark-open-issues] ([embark.rs]).
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- [wgpu's "help wanted" issues][wgpu-issues].
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- [luminance's "low hanging fruit" issues][luminance-fruits].
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- [ggez's "good first issue" issues][ggez-issues].
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- [Veloren's "beginner" issues][veloren-beginner].
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- [Amethyst's "good first issue" issues][amethyst-issues].
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- [A/B Street's "good first issue" issues][abstreet-issues].
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- [Mun's "good first issue" issues][mun-issues].
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- [SIMple Mechanic's good first issues][simm-issues].
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- [Bevy's "good first issue" issues][bevy-issues].
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[graphite-contribute]: https://github.com/GraphiteEditor/Graphite/issues/202
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[winit-issues]: https://github.com/rust-windowing/winit/issues?q=is%3Aopen+is%3Aissue+label%3A%22difficulty%3A+easy%22
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[backroll-rs]: https://github.com/HouraiTeahouse/backroll-rs/issues
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[embark.rs]: https://embark.rs
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[embark-open-issues]: https://github.com/search?q=user:EmbarkStudios+state:open
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[wgpu-issues]: https://github.com/gfx-rs/wgpu/issues?q=is%3Aissue+is%3Aopen+label%3A%22help+wanted%22
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[luminance-fruits]: https://github.com/phaazon/luminance-rs/issues?q=is%3Aissue+is%3Aopen+label%3A%22low+hanging+fruit%22
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[ggez-issues]: https://github.com/ggez/ggez/labels/%2AGOOD%20FIRST%20ISSUE%2A
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[veloren-beginner]: https://gitlab.com/veloren/veloren/issues?label_name=beginner
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[amethyst-issues]: https://github.com/amethyst/amethyst/issues?q=is%3Aissue+is%3Aopen+label%3A%22good+first+issue%22
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[abstreet-issues]: https://github.com/a-b-street/abstreet/issues?q=is%3Aissue+is%3Aopen+label%3A%22good+first+issue%22
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[mun-issues]: https://github.com/mun-lang/mun/labels/good%20first%20issue
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[simm-issues]: https://github.com/mkhan45/SIMple-Mechanics/labels/good%20first%20issue
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[bevy-issues]: https://github.com/bevyengine/bevy/labels/E-Good-First-Issue
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## Jobs
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<!-- An optional section for new jobs related to Rust gamedev -->
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- [DIMS](https://www.dims.co/jobs)
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(Stockholm/Remote)
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- Tools Programmer (Rust)
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- Internship: 3D Artist
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- Open applications accepted
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- [Embark Studios](https://careers.embark-studios.com/jobs)
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(Stockholm/Hybrid Remote)
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- Many roles - check the site for the latest list
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- Open applications accepted
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## Bonus
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