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+++ title = "This Month in Rust GameDev #11 - June 2020" date = 2020-07-01 transparent = true draft = true +++

Welcome to the eleventh issue of the Rust GameDev Workgroup’s monthly newsletter. Rust is a systems language pursuing the trifecta: safety, concurrency, and speed. These goals are well-aligned with game development. We hope to build an inviting ecosystem for anyone wishing to use Rust in their development process! Want to get involved? Join the Rust GameDev working group!

You can follow the newsletter creation process by watching the coordination issues. Want something mentioned in the next newsletter? Send us a pull request. Feel free to send PRs about your own projects!

Table of contents:

Game Updates

Video of snaky keyboard lights in action

Wooting Snake is a snake game where the visuals are represented on your keyboard lights, instead of a computer screen.

TanTan released a video documenting the process making this project.

Learning Material Updates

Library & Tooling Updates

Vimnail - a Mouseless Image Editor

Demo of transforming Ferris

Vimnail is a WIP mode-based image editor inspired by Vim. The goal of the project is to be able to compose images without using the mouse.

TanTan also released a devlog video about the project.

Popular Workgroup Issues in Github

Meeting Minutes

See all meeting issues including full text notes or join the next meeting.

Requests for Contribution

Jobs

Bonus

Just an interesting Rust gamedev link from the past. :)


That's all news for today, thanks for reading!

Subscribe to @rust_gamedev on Twitter or /r/rust_gamedev subreddit if you want to receive fresh news!