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difference between live 3-D graph with downloaded PNG #4378
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Yes, most definitely a bug. Perhaps something amiss about how we convert the canvas to an image in order to slot it in with the svg pieces? I think that's part of the image generation process in this case anyway... |
Also mentioning this one can be helpful. |
And here is a demo illustrating that the results would be identical if |
cc #4360 |
You need to clone
True, but the downloaded one is also not correct - it looks closer to correct, but (a) the one with white bgcolor downloads the same as on the screen, and (b) if you inspect the transparent-bg-download carefully, it appears to be the combination of the two bugs, which in this particular case seems to partially cancel. See for example the gridlines behind the semitransparent trace line - they're lighter than the trace line, but in a correct rendering they would be darker. So I'd consider this a separate bug. Also perhaps a third bug: giving this plot a white bgcolor makes the semitransparent markers look somewhat more opaque - which I'm not sure I see in the download but you can clearly see it if you create this plot and then toggle the bgcolor in place with Quite a minefield 😅 |
Thanks. Above demo is now fixed. |
Is this a bug?
https://rreusser.github.io/plotly-mock-viewer/#gl3d_bunny
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