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Lighting behaves weirdly on mesh3d when an axis range is reversed #3353

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archmoj opened this issue Dec 19, 2018 · 0 comments · Fixed by #3415
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Lighting behaves weirdly on mesh3d when an axis range is reversed #3353

archmoj opened this issue Dec 19, 2018 · 0 comments · Fixed by #3415
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archmoj commented Dec 19, 2018

As could be tested in this demo the mesh3d lighting may behave poorly in certain light positions when using a reversed range on an axis. This may relate to #2477.

@archmoj archmoj added the bug something broken label Dec 19, 2018
@archmoj archmoj self-assigned this Dec 19, 2018
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