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Numbers keep sneaking through as valid frame labels or animate arguments, which then cause animations to totally fail. They should be cast to strings on some sort of supplydefault step, otherwise we should cast them to strings every time they're used.
Until then, a note to avoid integer labels, cc: @Kully@jp and… @empet ? is that the right callout?
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Numbers keep sneaking through as valid frame labels or animate arguments, which then cause animations to totally fail. They should be cast to strings on some sort of supplydefault step, otherwise we should cast them to strings every time they're used.
Until then, a note to avoid integer labels, cc: @Kully @jp and… @empet ? is that the right callout?
The text was updated successfully, but these errors were encountered: