|
| 1 | +/** |
| 2 | +* Copyright 2012-2018, Plotly, Inc. |
| 3 | +* All rights reserved. |
| 4 | +* |
| 5 | +* This source code is licensed under the MIT license found in the |
| 6 | +* LICENSE file in the root directory of this source tree. |
| 7 | +*/ |
| 8 | + |
| 9 | +'use strict'; |
| 10 | + |
| 11 | +var Lib = require('../../lib'); |
| 12 | +var polygonTester = require('../../lib/polygon').tester; |
| 13 | + |
| 14 | +var findIndexOfMin = Lib.findIndexOfMin; |
| 15 | +var isAngleInsideSector = Lib.isAngleInsideSector; |
| 16 | +var angleDist = Lib.angleDist; |
| 17 | +var deg2rad = Lib.deg2rad; |
| 18 | + |
| 19 | +/* is pt (r,a) inside polygon made up vertices at angles 'vangles' |
| 20 | + * inside a given polar sector |
| 21 | + * |
| 22 | + * @param {number} r : pt's radial coordinate |
| 23 | + * @param {number} a : pt's angular coordinate in *radians* |
| 24 | + * @param {2-item array} rRng : sector's radial range |
| 25 | + * @param {2-item array} sector : sector angles in *degrees* |
| 26 | + * @param {array} vangles : angles of polygon vertices in *radians* |
| 27 | + * @return {boolean} |
| 28 | + */ |
| 29 | +function isPtInsidePolygon(r, a, rRng, sector, vangles) { |
| 30 | + if(!isAngleInsideSector(a, sector)) return false; |
| 31 | + |
| 32 | + var r0, r1; |
| 33 | + |
| 34 | + if(rRng[0] < rRng[1]) { |
| 35 | + r0 = rRng[0]; |
| 36 | + r1 = rRng[1]; |
| 37 | + } else { |
| 38 | + r0 = rRng[1]; |
| 39 | + r1 = rRng[0]; |
| 40 | + } |
| 41 | + |
| 42 | + var polygonIn = polygonTester(makePolygon(r0, sector, vangles)); |
| 43 | + var polygonOut = polygonTester(makePolygon(r1, sector, vangles)); |
| 44 | + var xy = [r * Math.cos(a), r * Math.sin(a)]; |
| 45 | + return polygonOut.contains(xy) && !polygonIn.contains(xy); |
| 46 | +} |
| 47 | + |
| 48 | +// find intersection of 'v0' <-> 'v1' edge with a ray at angle 'a' |
| 49 | +// (i.e. a line that starts from the origin at angle 'a') |
| 50 | +// given an (xp,yp) pair on the 'v0' <-> 'v1' line |
| 51 | +// (N.B. 'v0' and 'v1' are angles in radians) |
| 52 | +function findIntersectionXY(v0, v1, a, xpyp) { |
| 53 | + var xstar, ystar; |
| 54 | + |
| 55 | + var xp = xpyp[0]; |
| 56 | + var yp = xpyp[1]; |
| 57 | + var dsin = clampTiny(Math.sin(v1) - Math.sin(v0)); |
| 58 | + var dcos = clampTiny(Math.cos(v1) - Math.cos(v0)); |
| 59 | + var tanA = Math.tan(a); |
| 60 | + var cotanA = clampTiny(1 / tanA); |
| 61 | + var m = dsin / dcos; |
| 62 | + var b = yp - m * xp; |
| 63 | + |
| 64 | + if(cotanA) { |
| 65 | + if(dsin && dcos) { |
| 66 | + // given |
| 67 | + // g(x) := v0 -> v1 line = m*x + b |
| 68 | + // h(x) := ray at angle 'a' = m*x = tanA*x |
| 69 | + // solve g(xstar) = h(xstar) |
| 70 | + xstar = b / (tanA - m); |
| 71 | + ystar = tanA * xstar; |
| 72 | + } else if(dcos) { |
| 73 | + // horizontal v0 -> v1 |
| 74 | + xstar = yp * cotanA; |
| 75 | + ystar = yp; |
| 76 | + } else { |
| 77 | + // vertical v0 -> v1 |
| 78 | + xstar = xp; |
| 79 | + ystar = xp * tanA; |
| 80 | + } |
| 81 | + } else { |
| 82 | + // vertical ray |
| 83 | + if(dsin && dcos) { |
| 84 | + xstar = 0; |
| 85 | + ystar = b; |
| 86 | + } else if(dcos) { |
| 87 | + xstar = 0; |
| 88 | + ystar = yp; |
| 89 | + } else { |
| 90 | + // does this case exists? |
| 91 | + xstar = ystar = NaN; |
| 92 | + } |
| 93 | + } |
| 94 | + |
| 95 | + return [xstar, ystar]; |
| 96 | +} |
| 97 | + |
| 98 | +// solves l^2 = (f(x)^2 - yp)^2 + (x - xp)^2 |
| 99 | +// rearranged into 0 = a*x^2 + b * x + c |
| 100 | +// |
| 101 | +// where f(x) = m*x + t + yp |
| 102 | +// and (x0, x1) = (-b +/- del) / (2*a) |
| 103 | +function findXYatLength(l, m, xp, yp) { |
| 104 | + var t = -m * xp; |
| 105 | + var a = m * m + 1; |
| 106 | + var b = 2 * (m * t - xp); |
| 107 | + var c = t * t + xp * xp - l * l; |
| 108 | + var del = Math.sqrt(b * b - 4 * a * c); |
| 109 | + var x0 = (-b + del) / (2 * a); |
| 110 | + var x1 = (-b - del) / (2 * a); |
| 111 | + return [ |
| 112 | + [x0, m * x0 + t + yp], |
| 113 | + [x1, m * x1 + t + yp] |
| 114 | + ]; |
| 115 | +} |
| 116 | + |
| 117 | +function makeRegularPolygon(r, vangles) { |
| 118 | + var len = vangles.length; |
| 119 | + var vertices = new Array(len + 1); |
| 120 | + var i; |
| 121 | + for(i = 0; i < len; i++) { |
| 122 | + var va = vangles[i]; |
| 123 | + vertices[i] = [r * Math.cos(va), r * Math.sin(va)]; |
| 124 | + } |
| 125 | + vertices[i] = vertices[0].slice(); |
| 126 | + return vertices; |
| 127 | +} |
| 128 | + |
| 129 | +function makeClippedPolygon(r, sector, vangles) { |
| 130 | + var len = vangles.length; |
| 131 | + var vertices = []; |
| 132 | + var i, j; |
| 133 | + |
| 134 | + function a2xy(a) { |
| 135 | + return [r * Math.cos(a), r * Math.sin(a)]; |
| 136 | + } |
| 137 | + |
| 138 | + function findXY(va0, va1, s) { |
| 139 | + return findIntersectionXY(va0, va1, s, a2xy(va0)); |
| 140 | + } |
| 141 | + |
| 142 | + function cycleIndex(ind) { |
| 143 | + return Lib.mod(ind, len); |
| 144 | + } |
| 145 | + |
| 146 | + function isInside(v) { |
| 147 | + return isAngleInsideSector(v, sector); |
| 148 | + } |
| 149 | + |
| 150 | + var s0 = deg2rad(sector[0]); |
| 151 | + var s1 = deg2rad(sector[1]); |
| 152 | + |
| 153 | + // find index in sector closest to sector[0], |
| 154 | + // use it to find intersection of v[i0] <-> v[i0-1] edge with sector radius |
| 155 | + var i0 = findIndexOfMin(vangles, function(v) { |
| 156 | + return isInside(v) ? angleDist(v, s0) : Infinity; |
| 157 | + }); |
| 158 | + var xy0 = findXY(vangles[i0], vangles[cycleIndex(i0 - 1)], s0); |
| 159 | + vertices.push(xy0); |
| 160 | + |
| 161 | + // fill in in-sector vertices |
| 162 | + for(i = i0, j = 0; j < len; i++, j++) { |
| 163 | + var va = vangles[cycleIndex(i)]; |
| 164 | + if(!isInside(va)) break; |
| 165 | + vertices.push(a2xy(va)); |
| 166 | + } |
| 167 | + |
| 168 | + // find index in sector closest to sector[1], |
| 169 | + // use it to find intersection of v[iN] <-> v[iN+1] edge with sector radius |
| 170 | + var iN = findIndexOfMin(vangles, function(v) { |
| 171 | + return isInside(v) ? angleDist(v, s1) : Infinity; |
| 172 | + }); |
| 173 | + var xyN = findXY(vangles[iN], vangles[cycleIndex(iN + 1)], s1); |
| 174 | + vertices.push(xyN); |
| 175 | + |
| 176 | + vertices.push([0, 0]); |
| 177 | + vertices.push(vertices[0].slice()); |
| 178 | + |
| 179 | + return vertices; |
| 180 | +} |
| 181 | + |
| 182 | +function makePolygon(r, sector, vangles) { |
| 183 | + return Lib.isFullCircle(sector) ? |
| 184 | + makeRegularPolygon(r, vangles) : |
| 185 | + makeClippedPolygon(r, sector, vangles); |
| 186 | +} |
| 187 | + |
| 188 | +function findPolygonOffset(r, sector, vangles) { |
| 189 | + var minX = Infinity; |
| 190 | + var minY = Infinity; |
| 191 | + var vertices = makePolygon(r, sector, vangles); |
| 192 | + |
| 193 | + for(var i = 0; i < vertices.length; i++) { |
| 194 | + var v = vertices[i]; |
| 195 | + minX = Math.min(minX, v[0]); |
| 196 | + minY = Math.min(minY, -v[1]); |
| 197 | + } |
| 198 | + return [minX, minY]; |
| 199 | +} |
| 200 | + |
| 201 | +// to more easily catch 'almost zero' numbers in if-else blocks |
| 202 | +function clampTiny(v) { |
| 203 | + return Math.abs(v) > 1e-10 ? v : 0; |
| 204 | +} |
| 205 | + |
| 206 | +module.exports = { |
| 207 | + isPtInsidePolygon: isPtInsidePolygon, |
| 208 | + |
| 209 | + makePolygon: makePolygon, |
| 210 | + makeRegularPolygon: makeRegularPolygon, |
| 211 | + makeClippedPolygon: makeClippedPolygon, |
| 212 | + |
| 213 | + findPolygonOffset: findPolygonOffset, |
| 214 | + findIntersectionXY: findIntersectionXY, |
| 215 | + findXYatLength: findXYatLength, |
| 216 | + |
| 217 | + clampTiny: clampTiny |
| 218 | +}; |
0 commit comments