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click.js
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/**
* Copyright 2012-2020, Plotly, Inc.
* All rights reserved.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
'use strict';
var Registry = require('../../registry');
var hover = require('./hover').hover;
module.exports = function click(gd, evt, subplot) {
var annotationsDone = Registry.getComponentMethod('annotations', 'onClick')(gd, gd._hoverdata);
// fallback to fail-safe in case the plot type's hover method doesn't pass the subplot.
// Ternary, for example, didn't, but it was caught because tested.
if(subplot !== undefined) {
// The true flag at the end causes it to re-run the hover computation to figure out *which*
// point is being clicked. Without this, clicking is somewhat unreliable.
hover(gd, evt, subplot, true);
}
function emitClick() { gd.emit('plotly_click', {points: gd._hoverdata, event: evt}); }
if(gd._hoverdata && evt && evt.target) {
if(annotationsDone && annotationsDone.then) {
annotationsDone.then(emitClick);
} else emitClick();
// why do we get a double event without this???
if(evt.stopImmediatePropagation) evt.stopImmediatePropagation();
}
};