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defaults.js
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/**
* Copyright 2012-2017, Plotly, Inc.
* All rights reserved.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
'use strict';
var Lib = require('../../lib');
var attributes = require('./attributes');
module.exports = function supplyDefaults(traceIn, traceOut, defaultColor, layout) {
function coerce(attr, dflt) {
return Lib.coerce(traceIn, traceOut, attributes, attr, dflt);
}
var coerceFont = Lib.coerceFont;
var vals = coerce('values');
if(!Array.isArray(vals) || !vals.length) {
traceOut.visible = false;
return;
}
var labels = coerce('labels');
if(!Array.isArray(labels)) {
coerce('label0');
coerce('dlabel');
}
var lineWidth = coerce('marker.line.width');
if(lineWidth) coerce('marker.line.color');
var colors = coerce('marker.colors');
if(!Array.isArray(colors)) traceOut.marker.colors = []; // later this will get padded with default colors
coerce('scalegroup');
// TODO: tilt, depth, and hole all need to be coerced to the same values within a scaleegroup
// (ideally actually, depth would get set the same *after* scaling, ie the same absolute depth)
// and if colors aren't specified we should match these up - potentially even if separate pies
// are NOT in the same sharegroup
var textData = coerce('text');
var textInfo = coerce('textinfo', Array.isArray(textData) ? 'text+percent' : 'percent');
coerce('hovertext');
coerce('hoverinfo', (layout._dataLength === 1) ? 'label+text+value+percent' : undefined);
if(textInfo && textInfo !== 'none') {
var textPosition = coerce('textposition'),
hasBoth = Array.isArray(textPosition) || textPosition === 'auto',
hasInside = hasBoth || textPosition === 'inside',
hasOutside = hasBoth || textPosition === 'outside';
if(hasInside || hasOutside) {
var dfltFont = coerceFont(coerce, 'textfont', layout.font);
if(hasInside) coerceFont(coerce, 'insidetextfont', dfltFont);
if(hasOutside) coerceFont(coerce, 'outsidetextfont', dfltFont);
}
}
coerce('domain.x');
coerce('domain.y');
// 3D attributes commented out until I finish them in a later PR
// var tilt = coerce('tilt');
// if(tilt) {
// coerce('tiltaxis');
// coerce('depth');
// coerce('shading');
// }
coerce('hole');
coerce('sort');
coerce('direction');
coerce('rotation');
coerce('pull');
};