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The destroy_ids_idle_handle_ needs to be closed on
environment destruction. Not closing the handle leaves
a dangling pointer in the used uv loop. This leads to
undefined behavior when the uv loop is used after the
environment has been destroyed.
PR-URL: #10385
Reviewed-By: Anna Henningsen <[email protected]>
Reviewed-By: Ben Noordhuis <[email protected]>
Reviewed-By: James M Snell <[email protected]>
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