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- using an overload of Alloc that does the same that was being done
inside `Buffer::New`
The overload we now call inside `smalloc.cc` takes care of the same as
the code that was removed:
if (length == 0)
return Alloc(env, obj, nullptr, length, type);
char* data = static_cast<char*>(malloc(length));
if (data == nullptr) {
FatalError("node::smalloc::Alloc(v8::Handle<v8::Object>, size_t,"
" v8::ExternalArrayType)", "Out Of Memory");
}
Alloc(env, obj, data, length, type);
PR-URL: #1144
Reviewed-By: Ben Noordhuis <[email protected]>
Reviewed-By: Trevor Norris <[email protected]>
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