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[CG][RISCV]Fix shuffling of odd number of input vectors
If the input contains odd number of shuffled vectors, the 2 last
shuffles are shuffled with the same first vector. Need to correctly
process such situation: when the first vector is requested for the first
time - extract it from the source vector, when it is requested the
second time - reuse previous result. The second vector should be
extracted in both cases.
Fixesllvm#125269
Reviewers: topperc, preames
Reviewed By: preames
Pull Request: llvm#125693
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