|
1 |
| -name: CI-Tests |
| 1 | +# Copyright (c) Microsoft Corporation. |
| 2 | +# Licensed under the MIT License. |
| 3 | + |
| 4 | +name: CI |
| 5 | + |
2 | 6 | on:
|
3 | 7 | push:
|
4 | 8 | branches:
|
5 |
| - - master |
6 |
| - - dev |
| 9 | + - main |
| 10 | + - release |
7 | 11 | tags:
|
8 | 12 | - v*
|
9 | 13 | pull_request:
|
10 | 14 | branches:
|
11 |
| - - master |
12 |
| - - dev |
13 |
| - |
| 15 | + - main |
| 16 | + - release |
14 | 17 |
|
15 | 18 | jobs:
|
16 | 19 | build:
|
17 |
| - runs-on: ${{ matrix.os }} |
| 20 | + runs-on: ${{ matrix.os }} |
18 | 21 | strategy:
|
| 22 | + fail-fast: false |
19 | 23 | matrix:
|
20 | 24 | os: [ ubuntu-latest, macos-latest, windows-latest ]
|
21 |
| - |
| 25 | + |
22 | 26 | steps:
|
23 |
| - - name: checkout |
| 27 | + - name: Checkout |
24 | 28 | uses: actions/checkout@v2
|
25 |
| - - name: get node |
26 |
| - uses: actions/setup-node@v1 |
| 29 | + |
| 30 | + # Node 14 matches the version of Node used by VS Code when this was |
| 31 | + # written, but it should be updated when VS Code updates its Node version. |
| 32 | + # Node needs to be installed before OS-specific setup so that we can run |
| 33 | + # the hash verification script. |
| 34 | + - name: Use Node 14.x |
| 35 | + uses: actions/setup-node@v2 |
27 | 36 | with:
|
28 |
| - node-version: 11.x |
29 |
| - - name: linux setup |
| 37 | + node-version: 14.x |
| 38 | + |
| 39 | + - name: Windows setup |
| 40 | + if: ${{ matrix.os == 'windows-latest' }} |
| 41 | + run: | |
| 42 | + curl -LO https://downloads.arduino.cc/arduino-1.8.19-windows.zip |
| 43 | + node build/checkHash.js arduino-1.8.19-windows.zip ` |
| 44 | + c704a821089eab2588f1deae775916219b1517febd1dd574ff29958dca873945 |
| 45 | + 7z x arduino-1.8.19-windows.zip -o"$Env:TEMP\arduino-ide" |
| 46 | + echo "$Env:TEMP\arduino-ide\arduino-1.8.19" | Out-File -FilePath $env:GITHUB_PATH -Append |
| 47 | + - name: Linux setup |
30 | 48 | if: ${{ matrix.os == 'ubuntu-latest' }}
|
31 | 49 | run: |
|
32 | 50 | export CXX="g++-4.9" CC="gcc-4.9" DISPLAY=:99.0
|
33 | 51 | sleep 3
|
34 |
| - wget https://downloads.arduino.cc/arduino-1.8.2-linux64.tar.xz -P /home/$USER |
35 |
| - tar -xvf /home/$USER/arduino-1.8.2-linux64.tar.xz -C /home/$USER/ |
36 |
| - sudo ln -s /home/$USER/arduino-1.8.2/arduino /usr/bin/arduino |
| 52 | + wget https://downloads.arduino.cc/arduino-1.8.19-linux64.tar.xz -P /home/$USER |
| 53 | + node build/checkHash.js /home/$USER/arduino-1.8.19-linux64.tar.xz \ |
| 54 | + eb68bddc1d1c0120be2fca1350a03ee34531cf37f51847b21210b6e70545bc9b |
| 55 | + tar -xvf /home/$USER/arduino-1.8.19-linux64.tar.xz -C /home/$USER/ |
| 56 | + sudo ln -s /home/$USER/arduino-1.8.19/arduino /usr/bin/arduino |
37 | 57 | sudo apt-get update
|
38 |
| - sudo apt-get install g++-multilib |
39 |
| - sudo apt-get install -y build-essential |
40 |
| - sudo apt-get install libudev-dev |
41 |
| - - name: macos setup |
| 58 | + sudo apt-get install -y g++-multilib build-essential libudev-dev |
| 59 | + - name: macOS setup |
42 | 60 | if: ${{ matrix.os == 'macos-latest' }}
|
43 |
| - run: | |
| 61 | + run: | |
44 | 62 | /bin/bash -c "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install.sh)"
|
45 | 63 | brew install arduino --cask
|
46 |
| - - name: preinstall |
47 |
| - run: | |
48 |
| - npm install -g node-gyp |
49 |
| - npm install -g vsce@"^1.0.0" |
50 |
| - npm install -g gulp |
51 |
| - - name: install |
52 |
| - run: npm install |
53 |
| - - name: scripts |
54 |
| - run: | |
55 |
| - gulp tslint |
56 |
| - vsce package |
57 |
| - - name: run tests |
| 64 | +
|
| 65 | + # Windows agents already have gulp installed. |
| 66 | + - name: Install gulp |
58 | 67 | if: ${{ matrix.os != 'windows-latest' }}
|
| 68 | + run: npm install --global gulp |
| 69 | + - name: Install global dependencies |
| 70 | + run: npm install --global node-gyp vsce |
| 71 | + - name: Install project dependencies |
| 72 | + run: npm install |
| 73 | + |
| 74 | + - name: Check for linting errors |
| 75 | + run: gulp tslint |
| 76 | + - name: Build and pack extension |
| 77 | + run: vsce package --out vscode-arduino.vsix |
| 78 | + - name: Publish extension VSIX as artifact |
| 79 | + uses: actions/upload-artifact@v2 |
| 80 | + with: |
| 81 | + name: VS Code extension VSIX (${{ matrix.os }}) |
| 82 | + path: vscode-arduino.vsix |
| 83 | + |
| 84 | + - name: Run tests |
59 | 85 | uses: GabrielBB/xvfb-action@v1
|
60 | 86 | with:
|
61 | 87 | run: npm test --silent
|
62 |
| - |
63 |
| - deploy: |
64 |
| - needs: build |
65 |
| - runs-on: ubuntu-latest |
66 |
| - environment: vsix-publishing |
67 |
| - if: github.event_name == 'push' && contains(github.ref, 'refs/tags/') |
68 |
| - steps: |
69 |
| - - run: echo "VERSION=${GITHUB_REF#refs/*/}" >> $GITHUB_ENV |
70 |
| - - run: echo ${{env.VERSION}} |
71 |
| - - name: Checkout |
72 |
| - uses: actions/checkout@v2 |
73 |
| - - name: get node |
74 |
| - uses: actions/setup-node@v1 |
75 |
| - with: |
76 |
| - node-version: 11.x |
77 |
| - - name: linux setup |
78 |
| - run: | |
79 |
| - export CXX="g++-4.9" CC="gcc-4.9" DISPLAY=:99.0 |
80 |
| - sleep 3 |
81 |
| - sudo apt-get update |
82 |
| - sudo apt-get install g++-multilib |
83 |
| - sudo apt-get install -y build-essential |
84 |
| - sudo apt-get install libudev-dev |
85 |
| - - name: preinstall |
86 |
| - run: | |
87 |
| - npm install -g node-gyp |
88 |
| - npm install -g vsce@"^1.0.0" |
89 |
| - npm install -g gulp |
90 |
| - - name: install |
91 |
| - run: npm install |
92 |
| - - name: scripts |
93 |
| - run: | |
94 |
| - gulp tslint |
95 |
| - gulp genAikey |
96 |
| - vsce package |
97 |
| - - name: upload .vsix to github tag |
98 |
| - uses: svenstaro/upload-release-action@v2 |
99 |
| - with: |
100 |
| - repo_token: ${{ secrets.OAUTH_TOKEN }} |
101 |
| - file: ${{github.workspace}}/vscode-arduino*.vsix |
102 |
| - tag: ${{ github.ref }} |
103 |
| - overwrite: true |
104 |
| - file_glob: true |
105 |
| - - name: check for production tag |
106 |
| - id: check-version |
107 |
| - run: | |
108 |
| - if [[ ${{ env.VERSION }} =~ ^v[0-9]+\.[0-9]+\.[0-9]+$ ]]; then |
109 |
| - echo ::set-output name=ISPRODUCTION::true |
110 |
| - fi |
111 |
| - # Skip attempting to publish for now, because I can't figure out how to |
112 |
| - # generate a valid VSCE_TOKEN. Instead we can manually publish by uploading |
113 |
| - # the release build artifact to the extension publisher site. |
114 |
| - - name: publish |
115 |
| - if: false && steps.check-version.outputs.ISPRODUCTION == 'true' |
116 |
| - env: |
117 |
| - PROD_AIKEY: ${{ secrets.PROD_AIKEY }} |
118 |
| - run: | |
119 |
| - gulp genAikey |
120 |
| - vsce publish -p ${{ secrets.VSCE_TOKEN }} |
0 commit comments