@@ -12491,16 +12491,16 @@ interface WebGLRenderingContext {
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getExtension(extensionName: "WEBGL_debug_shaders"): WEBGL_debug_shaders | null;
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getExtension(extensionName: "WEBGL_draw_buffers"): WEBGL_draw_buffers | null;
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getExtension(extensionName: "WEBGL_lose_context"): WEBGL_lose_context | null;
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- getExtension(extensionName: "WEBGL_depth_texture"): WEBGL_depth_texture| null;
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- getExtension(extensionName: "WEBGL_debug_renderer_info"): WEBGL_debug_renderer_info| null;
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- getExtension(extensionName: "WEBGL_compressed_texture_s3tc"): WEBGL_compressed_texture_s3tc| null;
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- getExtension(extensionName: "OES_texture_half_float_linear"): OES_texture_half_float_linear| null;
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- getExtension(extensionName: "OES_texture_half_float"): OES_texture_half_float| null;
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- getExtension(extensionName: "OES_texture_float_linear"): OES_texture_float_linear| null;
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- getExtension(extensionName: "OES_texture_float"): OES_texture_float| null;
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- getExtension(extensionName: "OES_standard_derivatives"): OES_standard_derivatives| null;
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- getExtension(extensionName: "OES_element_index_uint"): OES_element_index_uint| null;
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- getExtension(extensionName: "ANGLE_instanced_arrays"): ANGLE_instanced_arrays| null;
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+ getExtension(extensionName: "WEBGL_depth_texture"): WEBGL_depth_texture | null;
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+ getExtension(extensionName: "WEBGL_debug_renderer_info"): WEBGL_debug_renderer_info | null;
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+ getExtension(extensionName: "WEBGL_compressed_texture_s3tc"): WEBGL_compressed_texture_s3tc | null;
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+ getExtension(extensionName: "OES_texture_half_float_linear"): OES_texture_half_float_linear | null;
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+ getExtension(extensionName: "OES_texture_half_float"): OES_texture_half_float | null;
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+ getExtension(extensionName: "OES_texture_float_linear"): OES_texture_float_linear | null;
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+ getExtension(extensionName: "OES_texture_float"): OES_texture_float | null;
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+ getExtension(extensionName: "OES_standard_derivatives"): OES_standard_derivatives | null;
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+ getExtension(extensionName: "OES_element_index_uint"): OES_element_index_uint | null;
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+ getExtension(extensionName: "ANGLE_instanced_arrays"): ANGLE_instanced_arrays | null;
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getExtension(extensionName: string): any;
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getFramebufferAttachmentParameter(target: number, attachment: number, pname: number): any;
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getParameter(pname: number): any;
@@ -14657,31 +14657,16 @@ interface EXT_blend_minmax {
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interface EXT_frag_depth {
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}
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- declare var EXT_frag_depth: {
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- prototype: EXT_frag_depth;
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- new(): EXT_frag_depth;
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- };
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-
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interface EXT_shader_texture_lod {
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}
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- declare var EXT_shader_texture_lod: {
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- prototype: EXT_shader_texture_lod;
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- new(): EXT_shader_texture_lod;
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- };
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-
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interface EXT_sRGB {
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readonly SRGB_EXT: number;
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readonly SRGB_ALPHA_EXT: number;
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readonly SRGB8_ALPHA8_EXT: number;
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readonly FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT: number;
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}
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- declare var EXT_sRGB: {
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- prototype: EXT_sRGB;
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- new(): EXT_sRGB;
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- };
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-
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interface OES_vertex_array_object {
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readonly VERTEX_ARRAY_BINDING_OES: number;
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createVertexArrayOES(): WebGLVertexArrayObjectOES;
@@ -14690,31 +14675,16 @@ interface OES_vertex_array_object {
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bindVertexArrayOES(arrayObject: WebGLVertexArrayObjectOES): void;
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}
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- declare var OES_vertex_array_object: {
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- prototype: OES_vertex_array_object;
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- new(): OES_vertex_array_object;
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- };
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-
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interface WebGLVertexArrayObjectOES {
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}
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- declare var WebGLVertexArrayObjectOES: {
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- prototype: WebGLVertexArrayObjectOES;
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- new(): WebGLVertexArrayObjectOES;
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- };
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-
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interface WEBGL_color_buffer_float {
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readonly RGBA32F_EXT: number;
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readonly RGB32F_EXT: number;
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readonly FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT: number;
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readonly UNSIGNED_NORMALIZED_EXT: number;
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}
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- declare var WEBGL_color_buffer_float: {
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- prototype: WEBGL_color_buffer_float;
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- new(): WEBGL_color_buffer_float;
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- };
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-
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interface WEBGL_compressed_texture_astc {
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readonly COMPRESSED_RGBA_ASTC_4x4_KHR: number;
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readonly COMPRESSED_RGBA_ASTC_5x4_KHR: number;
@@ -14747,32 +14717,17 @@ interface WEBGL_compressed_texture_astc {
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getSupportedProfiles(): string[];
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}
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- declare var WEBGL_compressed_texture_astc: {
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- prototype: WEBGL_compressed_texture_astc;
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- new(): WEBGL_compressed_texture_astc;
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- };
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-
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interface WEBGL_compressed_texture_s3tc_srgb {
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readonly COMPRESSED_SRGB_S3TC_DXT1_EXT: number;
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readonly COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT: number;
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readonly COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT: number;
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readonly COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT: number;
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}
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- declare var WEBGL_compressed_texture_s3tc_srgb: {
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- prototype: WEBGL_compressed_texture_s3tc_srgb;
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- new(): WEBGL_compressed_texture_s3tc_srgb;
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- };
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-
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interface WEBGL_debug_shaders {
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getTranslatedShaderSource(shader: WebGLShader): string;
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}
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- declare var WEBGL_debug_shaders: {
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- prototype: WEBGL_debug_shaders;
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- new(): WEBGL_debug_shaders;
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- };
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-
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interface WEBGL_draw_buffers {
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readonly COLOR_ATTACHMENT0_WEBGL: number;
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readonly COLOR_ATTACHMENT1_WEBGL: number;
@@ -14811,11 +14766,6 @@ interface WEBGL_draw_buffers {
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drawBuffersWEBGL(buffers: number[]): void;
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}
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- declare var WEBGL_draw_buffers: {
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- prototype: WEBGL_draw_buffers;
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- new(): WEBGL_draw_buffers;
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- };
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-
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interface WEBGL_lose_context {
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loseContext(): void;
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restoreContext(): void;
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