|
1 |
| -// Copyright 2024 Espressif Systems (Shanghai) PTE LTD |
2 |
| -// |
3 |
| -// Licensed under the Apache License, Version 2.0 (the "License"); |
4 |
| -// you may not use this file except in compliance with the License. |
5 |
| -// You may obtain a copy of the License at |
6 |
| - |
7 |
| -// http://www.apache.org/licenses/LICENSE-2.0 |
8 |
| -// |
9 |
| -// Unless required by applicable law or agreed to in writing, software |
10 |
| -// distributed under the License is distributed on an "AS IS" BASIS, |
11 |
| -// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
12 |
| -// See the License for the specific language governing permissions and |
13 |
| -// limitations under the License. |
14 |
| - |
15 |
| -/* |
16 |
| - * This example is an example code that will create a Matter Device which can be |
17 |
| - * commissioned and controlled from a Matter Environment APP. |
18 |
| - * Additionally the ESP32 will send debug messages indicating the Matter activity. |
19 |
| - * Turning DEBUG Level ON may be useful to following Matter Accessory and Controller messages. |
20 |
| - * |
21 |
| - * The example will create a Matter Contact Sensor Device. |
22 |
| - * The Contact Sensor state can be toggled by pressing the onboard button. |
23 |
| - * The Contact Sensor state will be indicated by the onboard LED. |
24 |
| - * The Contact Sensor state will be simulated to change every 20 seconds. |
25 |
| - * |
26 |
| - * The onboard button can be kept pressed for 5 seconds to decommission the Matter Node. |
27 |
| - * The example will also show the manual commissioning code and QR code to be used in the Matter environment. |
28 |
| - * |
29 |
| - */ |
30 |
| - |
31 |
| -// Matter Manager |
32 |
| -#include <Matter.h> |
33 |
| -#include <WiFi.h> |
34 |
| - |
35 |
| -// List of Matter Endpoints for this Node |
36 |
| -// Matter Contact Sensor Endpoint |
37 |
| -MatterContactSensor ContactSensor; |
38 |
| - |
39 |
| -// LED will be used to indicate the Contact Sensor state |
40 |
| -// set your board RGB LED pin here |
41 |
| -#ifdef RGB_BUILTIN |
42 |
| -const uint8_t ledPin = RGB_BUILTIN; |
43 |
| -#else |
44 |
| -const uint8_t ledPin = 2; // Set your pin here if your board has not defined LED_BUILTIN |
45 |
| -#warning "Do not forget to set the RGB LED pin" |
46 |
| -#endif |
47 |
| - |
48 |
| -// set your board USER BUTTON pin here - decommissioning and Manual Contact Sensor toggle button |
49 |
| -const uint8_t buttonPin = BOOT_PIN; // Set your pin here. Using BOOT Button. |
50 |
| - |
51 |
| -// WiFi is manually set and started |
52 |
| -const char *ssid = "your-ssid"; // Change this to your WiFi SSID |
53 |
| -const char *password = "your-password"; // Change this to your WiFi password |
54 |
| - |
55 |
| -// Button control |
56 |
| -uint32_t button_time_stamp = 0; // debouncing control |
57 |
| -bool button_state = false; // false = released | true = pressed |
58 |
| -const uint32_t debouceTime = 250; // button debouncing time (ms) |
59 |
| -const uint32_t decommissioningTimeout = 5000; // keep the button pressed for 5s, or longer, to decommission |
60 |
| - |
61 |
| -void setup() { |
62 |
| - // Initialize the USER BUTTON (Boot button) that will be used to decommission the Matter Node |
63 |
| - // The button will also be used to manually toggle the Contact Sensor state |
64 |
| - pinMode(buttonPin, INPUT_PULLUP); |
65 |
| - // Initialize the LED (light) GPIO and Matter End Point |
66 |
| - pinMode(ledPin, OUTPUT); |
67 |
| - |
68 |
| - Serial.begin(115200); |
69 |
| - |
70 |
| - // Manually connect to WiFi |
71 |
| - WiFi.begin(ssid, password); |
72 |
| - // Wait for connection |
73 |
| - while (WiFi.status() != WL_CONNECTED) { |
74 |
| - delay(500); |
75 |
| - Serial.print("."); |
76 |
| - } |
77 |
| - Serial.println(); |
78 |
| - |
79 |
| - // set initial contact sensor state as false (default) |
80 |
| - ContactSensor.begin(); |
81 |
| - digitalWrite(ledPin, LOW); // LED OFF |
82 |
| - |
83 |
| - // Matter beginning - Last step, after all EndPoints are initialized |
84 |
| - Matter.begin(); |
85 |
| - |
86 |
| - // Check Matter Accessory Commissioning state, which may change during execution of loop() |
87 |
| - if (!Matter.isDeviceCommissioned()) { |
88 |
| - Serial.println(""); |
89 |
| - Serial.println("Matter Node is not commissioned yet."); |
90 |
| - Serial.println("Initiate the device discovery in your Matter environment."); |
91 |
| - Serial.println("Commission it to your Matter hub with the manual pairing code or QR code"); |
92 |
| - Serial.printf("Manual pairing code: %s\r\n", Matter.getManualPairingCode().c_str()); |
93 |
| - Serial.printf("QR code URL: %s\r\n", Matter.getOnboardingQRCodeUrl().c_str()); |
94 |
| - // waits for Matter Contact Sensor Commissioning. |
95 |
| - uint32_t timeCount = 0; |
96 |
| - while (!Matter.isDeviceCommissioned()) { |
97 |
| - delay(100); |
98 |
| - if ((timeCount++ % 50) == 0) { // 50*100ms = 5 sec |
99 |
| - Serial.println("Matter Node not commissioned yet. Waiting for commissioning."); |
100 |
| - } |
101 |
| - } |
102 |
| - Serial.println("Matter Node is commissioned and connected to Wi-Fi. Ready for use."); |
103 |
| - } |
104 |
| -} |
105 |
| - |
106 |
| -bool simulatedHWContactSensor() { |
107 |
| - // Simulated Contact Sensor |
108 |
| - static bool contactState = false; |
109 |
| - static uint32_t lastTime = 0; |
110 |
| - |
111 |
| - // Simulate a Contact Sensor state change every 20 seconds |
112 |
| - if (millis() - lastTime > 20000) { |
113 |
| - contactState = !contactState; |
114 |
| - lastTime = millis(); |
115 |
| - } |
116 |
| - return contactState; |
117 |
| -} |
118 |
| - |
119 |
| -void loop() { |
120 |
| - // Check if the button has been pressed |
121 |
| - if (digitalRead(buttonPin) == LOW && !button_state) { |
122 |
| - // deals with button debouncing |
123 |
| - button_time_stamp = millis(); // record the time while the button is pressed. |
124 |
| - button_state = true; // pressed. |
125 |
| - } |
126 |
| - |
127 |
| - uint32_t time_diff = millis() - button_time_stamp; |
128 |
| - if (button_state && time_diff > debouceTime && digitalRead(buttonPin) == HIGH) { |
129 |
| - button_state = false; // released |
130 |
| - // button is released - toggle Contact State (Open/Closed) |
131 |
| - ContactSensor.setContact(!ContactSensor.getContact()); // same as ContactSensor = !ContactSensor; |
132 |
| - Serial.printf("User button released. Setting the Contact Sensor to %s.\r\n", ContactSensor ? "Closed" : "Open"); |
133 |
| - // LED will indicate the Contact Sensor state |
134 |
| - if (ContactSensor) { |
135 |
| - digitalWrite(ledPin, HIGH); // LED ON |
136 |
| - } else { |
137 |
| - digitalWrite(ledPin, LOW); // LED OFF |
138 |
| - } |
139 |
| - } |
140 |
| - |
141 |
| - // Onboard User Button is kept pressed for longer than 5 seconds in order to decommission matter node |
142 |
| - if (button_state && time_diff > decommissioningTimeout) { |
143 |
| - Serial.println("Decommissioning the Generic Switch Matter Accessory. It shall be commissioned again."); |
144 |
| - Matter.decommission(); |
145 |
| - button_time_stamp = millis(); // avoid running decommissining again, reboot takes a second or so |
146 |
| - } |
147 |
| - |
148 |
| - // Simulated Contact Sensor |
149 |
| - ContactSensor.setContact(simulatedHWContactSensor()); |
150 |
| - |
151 |
| - delay(50); |
152 |
| -} |
| 1 | +// Copyright 2024 Espressif Systems (Shanghai) PTE LTD |
| 2 | +// |
| 3 | +// Licensed under the Apache License, Version 2.0 (the "License"); |
| 4 | +// you may not use this file except in compliance with the License. |
| 5 | +// You may obtain a copy of the License at |
| 6 | + |
| 7 | +// http://www.apache.org/licenses/LICENSE-2.0 |
| 8 | +// |
| 9 | +// Unless required by applicable law or agreed to in writing, software |
| 10 | +// distributed under the License is distributed on an "AS IS" BASIS, |
| 11 | +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 12 | +// See the License for the specific language governing permissions and |
| 13 | +// limitations under the License. |
| 14 | + |
| 15 | +/* |
| 16 | + * This example is an example code that will create a Matter Device which can be |
| 17 | + * commissioned and controlled from a Matter Environment APP. |
| 18 | + * Additionally the ESP32 will send debug messages indicating the Matter activity. |
| 19 | + * Turning DEBUG Level ON may be useful to following Matter Accessory and Controller messages. |
| 20 | + * |
| 21 | + * The example will create a Matter Contact Sensor Device. |
| 22 | + * The Contact Sensor state can be toggled by pressing the onboard button. |
| 23 | + * The Contact Sensor state will be indicated by the onboard LED. |
| 24 | + * The Contact Sensor state will be simulated to change every 20 seconds. |
| 25 | + * |
| 26 | + * The onboard button can be kept pressed for 5 seconds to decommission the Matter Node. |
| 27 | + * The example will also show the manual commissioning code and QR code to be used in the Matter environment. |
| 28 | + * |
| 29 | + */ |
| 30 | + |
| 31 | +// Matter Manager |
| 32 | +#include <Matter.h> |
| 33 | +#include <WiFi.h> |
| 34 | + |
| 35 | +// List of Matter Endpoints for this Node |
| 36 | +// Matter Contact Sensor Endpoint |
| 37 | +MatterContactSensor ContactSensor; |
| 38 | + |
| 39 | +// LED will be used to indicate the Contact Sensor state |
| 40 | +// set your board RGB LED pin here |
| 41 | +#ifdef RGB_BUILTIN |
| 42 | +const uint8_t ledPin = RGB_BUILTIN; |
| 43 | +#else |
| 44 | +const uint8_t ledPin = 2; // Set your pin here if your board has not defined LED_BUILTIN |
| 45 | +#warning "Do not forget to set the RGB LED pin" |
| 46 | +#endif |
| 47 | + |
| 48 | +// set your board USER BUTTON pin here - decommissioning and Manual Contact Sensor toggle button |
| 49 | +const uint8_t buttonPin = BOOT_PIN; // Set your pin here. Using BOOT Button. |
| 50 | + |
| 51 | +// WiFi is manually set and started |
| 52 | +const char *ssid = "your-ssid"; // Change this to your WiFi SSID |
| 53 | +const char *password = "your-password"; // Change this to your WiFi password |
| 54 | + |
| 55 | +// Button control |
| 56 | +uint32_t button_time_stamp = 0; // debouncing control |
| 57 | +bool button_state = false; // false = released | true = pressed |
| 58 | +const uint32_t debouceTime = 250; // button debouncing time (ms) |
| 59 | +const uint32_t decommissioningTimeout = 5000; // keep the button pressed for 5s, or longer, to decommission |
| 60 | + |
| 61 | +void setup() { |
| 62 | + // Initialize the USER BUTTON (Boot button) that will be used to decommission the Matter Node |
| 63 | + // The button will also be used to manually toggle the Contact Sensor state |
| 64 | + pinMode(buttonPin, INPUT_PULLUP); |
| 65 | + // Initialize the LED (light) GPIO and Matter End Point |
| 66 | + pinMode(ledPin, OUTPUT); |
| 67 | + |
| 68 | + Serial.begin(115200); |
| 69 | + |
| 70 | + // Manually connect to WiFi |
| 71 | + WiFi.begin(ssid, password); |
| 72 | + // Wait for connection |
| 73 | + while (WiFi.status() != WL_CONNECTED) { |
| 74 | + delay(500); |
| 75 | + Serial.print("."); |
| 76 | + } |
| 77 | + Serial.println(); |
| 78 | + |
| 79 | + // set initial contact sensor state as false (default) |
| 80 | + ContactSensor.begin(); |
| 81 | + digitalWrite(ledPin, LOW); // LED OFF |
| 82 | + |
| 83 | + // Matter beginning - Last step, after all EndPoints are initialized |
| 84 | + Matter.begin(); |
| 85 | + |
| 86 | + // Check Matter Accessory Commissioning state, which may change during execution of loop() |
| 87 | + if (!Matter.isDeviceCommissioned()) { |
| 88 | + Serial.println(""); |
| 89 | + Serial.println("Matter Node is not commissioned yet."); |
| 90 | + Serial.println("Initiate the device discovery in your Matter environment."); |
| 91 | + Serial.println("Commission it to your Matter hub with the manual pairing code or QR code"); |
| 92 | + Serial.printf("Manual pairing code: %s\r\n", Matter.getManualPairingCode().c_str()); |
| 93 | + Serial.printf("QR code URL: %s\r\n", Matter.getOnboardingQRCodeUrl().c_str()); |
| 94 | + // waits for Matter Contact Sensor Commissioning. |
| 95 | + uint32_t timeCount = 0; |
| 96 | + while (!Matter.isDeviceCommissioned()) { |
| 97 | + delay(100); |
| 98 | + if ((timeCount++ % 50) == 0) { // 50*100ms = 5 sec |
| 99 | + Serial.println("Matter Node not commissioned yet. Waiting for commissioning."); |
| 100 | + } |
| 101 | + } |
| 102 | + Serial.println("Matter Node is commissioned and connected to Wi-Fi. Ready for use."); |
| 103 | + } |
| 104 | +} |
| 105 | + |
| 106 | +bool simulatedHWContactSensor() { |
| 107 | + // Simulated Contact Sensor |
| 108 | + static bool contactState = false; |
| 109 | + static uint32_t lastTime = 0; |
| 110 | + |
| 111 | + // Simulate a Contact Sensor state change every 20 seconds |
| 112 | + if (millis() - lastTime > 20000) { |
| 113 | + contactState = !contactState; |
| 114 | + lastTime = millis(); |
| 115 | + } |
| 116 | + return contactState; |
| 117 | +} |
| 118 | + |
| 119 | +void loop() { |
| 120 | + // Check if the button has been pressed |
| 121 | + if (digitalRead(buttonPin) == LOW && !button_state) { |
| 122 | + // deals with button debouncing |
| 123 | + button_time_stamp = millis(); // record the time while the button is pressed. |
| 124 | + button_state = true; // pressed. |
| 125 | + } |
| 126 | + |
| 127 | + uint32_t time_diff = millis() - button_time_stamp; |
| 128 | + if (button_state && time_diff > debouceTime && digitalRead(buttonPin) == HIGH) { |
| 129 | + button_state = false; // released |
| 130 | + // button is released - toggle Contact State (Open/Closed) |
| 131 | + ContactSensor.setContact(!ContactSensor.getContact()); // same as ContactSensor = !ContactSensor; |
| 132 | + Serial.printf("User button released. Setting the Contact Sensor to %s.\r\n", ContactSensor ? "Closed" : "Open"); |
| 133 | + // LED will indicate the Contact Sensor state |
| 134 | + if (ContactSensor) { |
| 135 | + digitalWrite(ledPin, HIGH); // LED ON |
| 136 | + } else { |
| 137 | + digitalWrite(ledPin, LOW); // LED OFF |
| 138 | + } |
| 139 | + } |
| 140 | + |
| 141 | + // Onboard User Button is kept pressed for longer than 5 seconds in order to decommission matter node |
| 142 | + if (button_state && time_diff > decommissioningTimeout) { |
| 143 | + Serial.println("Decommissioning the Generic Switch Matter Accessory. It shall be commissioned again."); |
| 144 | + Matter.decommission(); |
| 145 | + button_time_stamp = millis(); // avoid running decommissining again, reboot takes a second or so |
| 146 | + } |
| 147 | + |
| 148 | + // Simulated Contact Sensor |
| 149 | + ContactSensor.setContact(simulatedHWContactSensor()); |
| 150 | + |
| 151 | + delay(50); |
| 152 | +} |
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