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.gitignore

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/target
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/Cargo.lock

Cargo.toml

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[package]
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name = "bevy_mod_component_mirror"
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authors = ["Nicola Papale"]
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description = "A bevy plugin to mirror components"
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license = "MIT OR Apache-2.0"
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readme = "Readme.md"
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keywords = ["bevy", "rapier", "bevy-inspector-egui"]
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categories = ["game-development"]
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repository = "https://github.com/nicopap/bevy_mod_component_mirror"
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exclude = ["assets", ".github"]
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version = "0.1.0"
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edition = "2021"
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[features]
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rapier = ["bevy_rapier3d"]
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default = ["rapier"]
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[dependencies]
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bevy_rapier3d = { version = "0.20.0", optional = true }
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bevy = { version = "0.9.0", default-features = false }

Readme.md

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# Bevy Component Mirrors
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[![Bevy tracking](https://img.shields.io/badge/Bevy%20tracking-released%20version-lightblue)](https://github.com/bevyengine/bevy/blob/main/docs/plugins_guidelines.md#main-branch-tracking)
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[![Latest version](https://img.shields.io/crates/v/bevy_mod_component_mirror.svg)](https://crates.io/crates/bevy_mod_component_mirror)
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[![MIT/Apache 2.0](https://img.shields.io/badge/license-MIT%2FApache-blue.svg)](./LICENSE)
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[![Documentation](https://docs.rs/bevy_mod_component_mirror/badge.svg)](https://docs.rs/bevy_mod_component_mirror/)
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A third party crate to mirror `Component` values.
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By default, it also provides a set of bevy `Component`s
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mirroring the values of [`bevy_rapier`] `Component`s.
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(Currently only `bevy_rapier3d`, PRs welcome!)
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Since some of [`bevy_rapier`] `Component`s do not implement `Reflect`,
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they may be harder to work with.
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This crate is especially useful with [`bevy-inspector-egui`],
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it will allow you to edit rapier values at run time,
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so you don't have to restart your game repetitively
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to find the right physics parameters.
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## Usage
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1. Add this crate as a dependency to your `Cargo.toml`.
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```toml
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[dependencies]
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bevy_mod_component_mirror = "<current version>"
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```
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2. Add `RapierMirrorsPlugins` to your app
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```rust
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use bevy_mod_component_mirror::RapierMirrorsPlugins;
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# fn main() {
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# let mut app = bevy::prelude::App::new();
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app
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// Notice v the plural
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.add_plugins(RapierMirrorsPlugins);
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# }
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```
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That's it! Now every `Entity` with the following rapier (**3d**) components
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will automatically have an equivalent `XyzMirror` component that automatically
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syncs its value with it.
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- `ImpulseJoint`
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- `Collider` (**warning: some collider shape will panic!**)
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- `ColliderMassProperties`
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- `AdditionalMassProperties`
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### Implement your own mirrors
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If you wish to mirror other components, you need to do the following:
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- Create a `Component` (eg: `ForeignMirror`)
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- Implement the `Mirror` trait for that component.
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- Implement `From<&'a Foreign> for ForeignMirror`
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- Add `MirrorPlugin::<ForeignMirror, Foreign>::new()` to your `app`
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```rust
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use bevy_mod_component_mirror::{Mirror, MirrorPlugin};
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use bevy::prelude::*;
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# mod foreign_crate {
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# use super::*;
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# #[derive(Component)]
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# pub struct Foreign; impl Foreign {
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# pub fn set_length(&mut self, value: f32) {}
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# pub fn length(&self) -> f32 { 0.0 }
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# }}
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use foreign_crate::Foreign;
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// Component: required because you want it to be a component
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// Reflect: this let `MirrorPlugin` register the `Mirror` type itself
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#[derive(Component, Reflect)]
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pub struct ForeignMirror {
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inner: f32,
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}
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// Foreign → ForeignMirror
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impl<'a> From<&'a Foreign> for ForeignMirror {
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fn from(value: &'a Foreign) -> Self {
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ForeignMirror {
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inner: value.length(),
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}
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}
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}
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// ForeignMirror → Foreign
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impl Mirror<Foreign> for ForeignMirror {
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fn apply(&self, value: &mut Foreign) {
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value.set_length(self.inner);
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}
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}
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fn main() {
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let mut app = App::new();
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app.add_plugin(MirrorPlugin::<Foreign, ForeignMirror>::new());
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}
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```
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### Features
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If you don't need the definitions for the rapier components
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but still wish to use the mirror plugin,
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you can disable the rapier components with:
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```toml
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[dependencies]
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bevy_mod_component_mirror = { version = "<fill in>", default-features = false }
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```
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## Version matrix
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| bevy | bevy_rapier3d | bevy_mod_component_mirror |
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|------|---------------|---------------------------|
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| 0.9 | 0.20.0 | 0.1.0 |
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## License
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Copyright © 2022 Nicola Papale
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This software is licensed under either MIT or Apache 2.0 at your leisure. See
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licenses directory for details.
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[`bevy_rapier`]: https://lib.rs/crates/bevy_rapier3d
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[`bevy-inspector-egui`]: https://lib.rs/crates/bevy-inspector-egui
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licenses/LICENSE-APACHE

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licenses/LICENSE-MIT

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bevy_mod_component_mirror (c) Nicola Papale 2023
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MIT License
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.

src/lib.rs

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#![doc = include_str!("../Readme.md")]
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mod mirror;
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/// Rapier mirror definitions.
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#[cfg(feature = "rapier")]
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pub mod rapier_mirrors;
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#[cfg(feature = "rapier")]
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pub use rapier_mirrors::RapierMirrorsPlugins;
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pub use mirror::{Mirror, MirrorPlugin, MirrorSystems};

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