This guide is meant to help document how rustc – the Rust compiler – works, as well as to help new contributors get involved in rustc development.
There are six parts to this guide:
- Building, Debugging, and Contributing to
rustc
: Contains information that should be useful no matter how you are contributing, such as procedures for contribution, building the compiler, etc. - High-Level Compiler Architecture: Discusses the high-level architecture of the compiler and stages of the compile process.
- Source Code Representation: Describes the process of taking raw source code from the user and transforming it into various forms that the compiler can work with easily.
- Analysis: discusses the analyses that the compiler uses to check various properties of the code and inform later stages of the compile process (e.g., type checking).
- From MIR to Binaries: How linked executable machine code is generated.
- Appendices at the end with useful reference information. There are a few of these with different information, inluding a glossary.
The Guide itself is of course open-source as well, and the sources can be found at the GitHub repository. If you find any mistakes in the guide, please file an issue about it, or even better, open a PR with a correction!
You might also find the following sites useful:
- rustc API docs -- rustdoc documentation for the compiler
- Forge -- contains documentation about rust infrastructure, team procedures, and more
- compiler-team -- the home-base for the rust compiler team, with description of the team procedures, active working groups, and the team calendar.