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Update web spine to 3.6.39 #3551
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Update Except, fix canvas draw point scale error, the wrong effect on Cocos2d-x 3.16:
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have you guys come across this bug since 3.16 ? - apparently also present in tests when goblins amount to 5. Something to do with new batching code? |
@pandamicro review and merge please |
@drelaptop I'm still getting that same error (GL ERROR :GL_INVALID_OPERATION : glDrawElements: range out of bounds for buffer) with one of my spine files, the same file works fine on the native run times. I can send you guys the file via pm/ email to test if you like, I would need to blur the atlases though to protect copyright. |
@dalste thanks for feedback, I will try to solve it if I am free, please email the spine files to |
@drelaptop Thanks |
i am working with cocos3.17 JS version, this problem still persist. Whenever i am trying to create more than 5 spines i get While those spines are working fine on Native platforms and in Cocos2dx C++. I am working on Spine runtime version 3.6.39 |
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