From 0e6eda354422d1c3eb1e759db6d20f49d74d685a Mon Sep 17 00:00:00 2001 From: pandamicro Date: Fri, 29 Sep 2017 17:51:31 +0800 Subject: [PATCH] Revert wrong changes to Spine --- extensions/spine/CCSkeletonWebGLRenderCmd.js | 4 ++-- extensions/spine/Spine.js | 7 ++++--- 2 files changed, 6 insertions(+), 5 deletions(-) diff --git a/extensions/spine/CCSkeletonWebGLRenderCmd.js b/extensions/spine/CCSkeletonWebGLRenderCmd.js index af232c1dbb..bbe4cd805d 100644 --- a/extensions/spine/CCSkeletonWebGLRenderCmd.js +++ b/extensions/spine/CCSkeletonWebGLRenderCmd.js @@ -290,8 +290,8 @@ proto._uploadMeshAttachmentData = function(attachment, slot, premultipliedAlpha, for (var i = 0, n = vertices.length; i < n; i += 8) { var vx = vertices[i], vy = vertices[i + 1]; - var x = vx * wa + vy * wc + wx, - y = vx * wb + vy * wd + wy; + var x = vx * wa + vy * wb + wx, + y = vx * wc + vy * wd + wy; var r = vertices[i + 2] * nodeR, g = vertices[i + 3] * nodeG, b = vertices[i + 4] * nodeB, diff --git a/extensions/spine/Spine.js b/extensions/spine/Spine.js index c845c19f41..9da03c2974 100644 --- a/extensions/spine/Spine.js +++ b/extensions/spine/Spine.js @@ -4241,12 +4241,13 @@ var spine; var scale = this.scale; attachment.worldVerticesLength = verticesLength; var vertices = map.vertices; - if (verticesLength == vertices.length) { + var scaledVertices = spine.Utils.toFloatArray(vertices); + if (verticesLength == scaledVertices.length) { if (scale != 1) { for (var i = 0, n = vertices.length; i < n; i++) - vertices[i] *= scale; + scaledVertices[i] *= scale; } - attachment.vertices = spine.Utils.toFloatArray(vertices); + attachment.vertices = scaledVertices; return; } var weights = new Array();