diff --git a/CHANGELOG.txt b/CHANGELOG.txt index ff7253c96c..189dca5f0b 100644 --- a/CHANGELOG.txt +++ b/CHANGELOG.txt @@ -23,6 +23,7 @@ Cocos2d-html5-v2.1.6 @ Sep.19, 2013 9. Fixed a bug of cc.LayerColor that represent incorrect opacity passed into init method 10. Stop listening and remove the event for HtmlImageElement object onload 11. Fixed cc.ProgressTimer display wrong when its sprite was flipped +12. Fixed some bugs for actions that set their object property through reference when initiating actions. * Known Issues: 1. Effect Advanced Lens3D doesn't work diff --git a/cocos2d/sprite_nodes/CCSprite.js b/cocos2d/sprite_nodes/CCSprite.js index 4398b12bbe..5a2653c808 100644 --- a/cocos2d/sprite_nodes/CCSprite.js +++ b/cocos2d/sprite_nodes/CCSprite.js @@ -2003,11 +2003,11 @@ cc.Sprite = cc.NodeRGBA.extend(/** @lends cc.Sprite# */{ if (this._colorized) { context.drawImage(image, 0, 0, 0 | locRect.width, 0 | locRect.height, - flipXOffset, flipYOffset, locRect.width, locRect.height); + flipXOffset, flipYOffset, 0 | locRect.width, 0 | locRect.height); } else { context.drawImage(image, 0 | locRect.x, 0 | locRect.y, 0 | locRect.width, 0 | locRect.height, - flipXOffset, flipYOffset, locRect.width, locRect.height); + flipXOffset, flipYOffset, 0 | locRect.width, 0 | locRect.height); } } else if (locContentSize.width !== 0) { var curColor = this.getColor();