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1 | 1 | ChangeLog:
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2 | 2 |
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| 3 | +Cocos2d-JS-v3.1 @ Oct.22, 2014 |
| 4 | + |
| 5 | +* Released Facebook Integration for Cocos2d-JS v1.0, all APIs have been significantly polished and stabilized. Improved test cases for Facebook with more features demonstrated. |
| 6 | +* Upgraded Cocos2d-x to v3.3 rc0 |
| 7 | +* Supported Cocos Studio v2.0 including Timeline animation support and proto buffers format support for both web engine and JSB engine. |
| 8 | +* Refactored load event of texture, sprite frame and sprite for better maintainability. |
| 9 | +* Refactored `cc.rendererCanvas` for improving performance. |
| 10 | +* Moved the `CC_Texture0` definition of fragment shader to cc.GLProgram to ensure compatibility with JSB. |
| 11 | +* Added normalized position functions to cc.Node. |
| 12 | +* Refactored the constructor of Cocos Studio's classes and deprecated all create functions. |
| 13 | +* Refactored Cocos Studio reader for better maintainability. |
| 14 | +* Improved Facebook SDK. |
| 15 | +* Modified `cc.ProgressTo`'s behavior, its progression didn't reset to zero when the progression is 100. |
| 16 | +* Changed `ccui.Widget`'s default anchor point to (0, 0) in widget reader. |
| 17 | +* Removed all deprecated create function usage in engine and in the test cases. |
| 18 | + |
| 19 | +* Bug fixes: |
| 20 | + 1. Fixed an issue of `cc.UILayout` that its scissor mode didn't work. |
| 21 | + 2. Fixed an issue of `ccui.TextBMFont` that its 'string' property setting was incorrect. |
| 22 | + 3. Fixed an issue of `cc.DrawNode` that its element's position was incorrect in Canvas mode. |
| 23 | + 4. Fixed an issue of `cc.Layer` that its bake function didn't work in new renderer. |
| 24 | + 5. Fixed an issue of `cc.Scale9Sprite` that its cached canvas size was incorrect. |
| 25 | + 6. Fixed an issue of `cc.Director` that its position was incorrect when calling `setProjection` in new renderer. |
| 26 | + 7. Fixed an issue of `cc.view` that the reinitialization logic of frame size was incorrect. |
| 27 | + 8. Fixed incorrect usage of `cc.progressTo` in progress action test. |
| 28 | + 9. Fixed an issue of CocosNodeTest for the new renderer. |
| 29 | + 10. Fixed minor issues in test cases. |
| 30 | + |
| 31 | +* Known Issues: |
| 32 | + 1. `jsb.AssetsManager` doesn't work on windows due to a bug in libcurl |
| 33 | + |
3 | 34 | Cocos2d-JS v3.1 beta @ Oct.13, 2014
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4 | 35 |
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5 | 36 | * Refactoration of the web engine with new renderer on the architecture level, optimization is under going.
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