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* @type {String }
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* @name cc.ENGINE_VERSION
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*/
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- window [ "CocosEngine" ] = cc . ENGINE_VERSION = "Cocos2d-JS v3.14 " ;
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+ window [ "CocosEngine" ] = cc . ENGINE_VERSION = "Cocos2d-JS v3.15 " ;
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/**
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* <p>
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classpath =" ./compiler/compiler.jar" />
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<target name =" compile" >
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<jscomp compilationLevel =" simple" warning =" quiet"
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- debug =" false" output =" ./../lib/cocos2d-js-v3.14 -min.js"
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+ debug =" false" output =" ./../lib/cocos2d-js-v3.15 -min.js"
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languageIn =" ECMASCRIPT5"
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- sourceMapOutputFile =" ./../lib/cocos2d-js-v3.14 -sourcemap" sourceMapFormat =" V3" >
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+ sourceMapOutputFile =" ./../lib/cocos2d-js-v3.15 -sourcemap" sourceMapFormat =" V3" >
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<sources dir =" ./../" >
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<file name =" Base64Images.js" />
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<file name =" CCBoot.js" />
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<target name =" compile_core" >
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<jscomp compilationLevel =" simple" warning =" quiet"
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- debug =" false" output =" ./../lib/cocos2d-js-v3.14 -core-min.js"
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+ debug =" false" output =" ./../lib/cocos2d-js-v3.15 -core-min.js"
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languageIn =" ECMASCRIPT5"
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- sourceMapOutputFile =" ./../lib/cocos2d-js-v3.14 -core-sourcemap" sourceMapFormat =" V3" >
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+ sourceMapOutputFile =" ./../lib/cocos2d-js-v3.15 -core-sourcemap" sourceMapFormat =" V3" >
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<sources dir =" ./../" >
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<file name =" cocos2d/core/utils/CCSimplePool.js" />
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<file name =" CCBoot.js" />
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