@@ -876,24 +876,26 @@ ccui.Scale9Sprite = cc.Scale9Sprite = cc.Node.extend(/** @lends ccui.Scale9Sprit
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return false ;
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}
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- var spriteFrame = sprite . getSpriteFrame ( ) ;
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- if ( spriteFrame && cc . _renderType === cc . game . RENDER_TYPE_CANVAS ) {
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- spriteFrameRotated = false ;
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- spriteRect = { x : 0 , y : 0 , height : spriteRect . height , width : spriteRect . width }
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- }
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-
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this . _scale9Image = sprite ;
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if ( ! this . _scale9Image ) return false ;
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+ var tmpTexture = this . _scale9Image . getTexture ( ) ;
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+ this . _textureLoaded = tmpTexture && tmpTexture . isLoaded ( ) ;
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+
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+ var spriteFrame = sprite . getSpriteFrame ( ) ;
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+ if ( cc . _renderType === cc . game . RENDER_TYPE_CANVAS ) {
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+ // Clipping will reset the properties - canvas mode
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+ if ( spriteFrame && tmpTexture . _htmlElementObj instanceof window . HTMLCanvasElement ) {
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+ spriteFrameRotated = false ;
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+ spriteRect = { x : 0 , y : 0 , height : spriteRect . height , width : spriteRect . width }
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+ }
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+ }
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var opacity = this . getOpacity ( ) ;
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var color = this . getColor ( ) ;
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this . _renderers . length = 0 ;
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var rect = spriteRect ;
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var size = originalSize ;
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- var tmpTexture = this . _scale9Image . getTexture ( ) ;
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- this . _textureLoaded = tmpTexture && tmpTexture . isLoaded ( ) ;
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-
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if ( cc . _rectEqualToZero ( rect ) ) {
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var textureSize = tmpTexture . getContentSize ( ) ;
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rect = cc . rect ( 0 , 0 , textureSize . width , textureSize . height ) ;
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