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libraries_loader.go
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// This file is part of arduino-cli.
//
// Copyright 2020 ARDUINO SA (http://www.arduino.cc/)
//
// This software is released under the GNU General Public License version 3,
// which covers the main part of arduino-cli.
// The terms of this license can be found at:
// https://www.gnu.org/licenses/gpl-3.0.en.html
//
// You can be released from the requirements of the above licenses by purchasing
// a commercial license. Buying such a license is mandatory if you want to
// modify or otherwise use the software for commercial activities involving the
// Arduino software without disclosing the source code of your own applications.
// To purchase a commercial license, send an email to [email protected].
package builder
import (
"github.com/arduino/arduino-cli/arduino/libraries"
"github.com/arduino/arduino-cli/arduino/libraries/librariesmanager"
"github.com/arduino/arduino-cli/arduino/libraries/librariesresolver"
"github.com/arduino/arduino-cli/legacy/builder/types"
"github.com/pkg/errors"
)
type LibrariesLoader struct{}
func (s *LibrariesLoader) Run(ctx *types.Context) error {
if ctx.LibrariesManager == nil {
lm := librariesmanager.NewLibraryManager(nil, nil)
ctx.LibrariesManager = lm
builtInLibrariesFolders := ctx.BuiltInLibrariesDirs
if err := builtInLibrariesFolders.ToAbs(); err != nil {
return errors.WithStack(err)
}
for _, folder := range builtInLibrariesFolders {
lm.AddLibrariesDir(folder, libraries.IDEBuiltIn)
}
if ctx.ActualPlatform != ctx.TargetPlatform {
lm.AddPlatformReleaseLibrariesDir(ctx.ActualPlatform, libraries.ReferencedPlatformBuiltIn)
}
lm.AddPlatformReleaseLibrariesDir(ctx.TargetPlatform, libraries.PlatformBuiltIn)
librariesFolders := ctx.OtherLibrariesDirs
if err := librariesFolders.ToAbs(); err != nil {
return errors.WithStack(err)
}
for _, folder := range librariesFolders {
lm.AddLibrariesDir(folder, libraries.User)
}
if errs := lm.RescanLibraries(); len(errs) > 0 {
// With the refactoring of the initialization step of the CLI we changed how
// errors are returned when loading platforms and libraries, that meant returning a list of
// errors instead of a single one to enhance the experience for the user.
// I have no intention right now to start a refactoring of the legacy package too, so
// here's this shitty solution for now.
// When we're gonna refactor the legacy package this will be gone.
return errors.WithStack(errs[0].Err())
}
for _, dir := range ctx.LibraryDirs {
// Libraries specified this way have top priority
if err := lm.LoadLibraryFromDir(dir, libraries.Unmanaged); err != nil {
return err
}
}
}
resolver := librariesresolver.NewCppResolver()
if err := resolver.ScanIDEBuiltinLibraries(ctx.LibrariesManager); err != nil {
return errors.WithStack(err)
}
if err := resolver.ScanUserAndUnmanagedLibraries(ctx.LibrariesManager); err != nil {
return errors.WithStack(err)
}
if err := resolver.ScanPlatformLibraries(ctx.LibrariesManager, ctx.TargetPlatform); err != nil {
return errors.WithStack(err)
}
if ctx.ActualPlatform != ctx.TargetPlatform {
if err := resolver.ScanPlatformLibraries(ctx.LibrariesManager, ctx.ActualPlatform); err != nil {
return errors.WithStack(err)
}
}
ctx.LibrariesResolver = resolver
return nil
}