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libraries.go
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// This file is part of arduino-cli.
//
// Copyright 2020 ARDUINO SA (http://www.arduino.cc/)
//
// This software is released under the GNU General Public License version 3,
// which covers the main part of arduino-cli.
// The terms of this license can be found at:
// https://www.gnu.org/licenses/gpl-3.0.en.html
//
// You can be released from the requirements of the above licenses by purchasing
// a commercial license. Buying such a license is mandatory if you want to
// modify or otherwise use the software for commercial activities involving the
// Arduino software without disclosing the source code of your own applications.
// To purchase a commercial license, send an email to [email protected].
package libraries
import (
"fmt"
"github.com/arduino/arduino-cli/arduino/cores"
paths "github.com/arduino/go-paths-helper"
properties "github.com/arduino/go-properties-orderedmap"
semver "go.bug.st/relaxed-semver"
)
// MandatoryProperties FIXMEDOC
var MandatoryProperties = []string{"name", "version", "author", "maintainer"}
// OptionalProperties FIXMEDOC
var OptionalProperties = []string{"sentence", "paragraph", "url"}
// ValidCategories FIXMEDOC
var ValidCategories = map[string]bool{
"Display": true,
"Communication": true,
"Signal Input/Output": true,
"Sensors": true,
"Device Control": true,
"Timing": true,
"Data Storage": true,
"Data Processing": true,
"Other": true,
"Uncategorized": true,
}
// Library represents a library in the system
type Library struct {
Name string
Author string
Maintainer string
Sentence string
Paragraph string
Website string
Category string
Architectures []string
Types []string `json:"types,omitempty"`
InstallDir *paths.Path
SourceDir *paths.Path
UtilityDir *paths.Path
Location LibraryLocation
ContainerPlatform *cores.PlatformRelease `json:""`
Layout LibraryLayout
RealName string
DotALinkage bool
Precompiled bool
PrecompiledWithSources bool
LDflags string
IsLegacy bool
Version *semver.Version
License string
Properties *properties.Map
Examples paths.PathList
sourceHeaders []string
}
func (library *Library) String() string {
if library.Version.String() == "" {
return library.Name
}
return library.Name + "@" + library.Version.String()
}
// SupportsAnyArchitectureIn returns true if any of the following is true:
// - the library supports at least one of the given architectures
// - the library is architecture independent
// - the library doesn't specify any `architecture` field in library.properties
func (library *Library) SupportsAnyArchitectureIn(archs ...string) bool {
if library.IsArchitectureIndependent() {
return true
}
for _, arch := range archs {
if arch == "*" || library.IsOptimizedForArchitecture(arch) {
return true
}
}
return false
}
// IsOptimizedForArchitecture returns true if the library declares to be
// explicitly compatible for a specific architecture (the `architecture` field
// in library.properties contains the architecture passed as parameter)
func (library *Library) IsOptimizedForArchitecture(arch string) bool {
for _, libArch := range library.Architectures {
if libArch == arch {
return true
}
}
return false
}
// IsArchitectureIndependent returns true if the library declares to be
// compatible with all architectures (the `architecture` field in
// library.properties contains the `*` item)
func (library *Library) IsArchitectureIndependent() bool {
return library.IsOptimizedForArchitecture("*") || library.Architectures == nil || len(library.Architectures) == 0
}
// SourceDir represents a source dir of a library
type SourceDir struct {
Dir *paths.Path
Recurse bool
}
// SourceDirs return all the source directories of a library
func (library *Library) SourceDirs() []SourceDir {
dirs := []SourceDir{}
dirs = append(dirs,
SourceDir{
Dir: library.SourceDir,
Recurse: library.Layout == RecursiveLayout,
})
if library.UtilityDir != nil {
dirs = append(dirs,
SourceDir{
Dir: library.UtilityDir,
Recurse: false,
})
}
return dirs
}
// LocationPriorityFor returns a number representing the location priority for the given library
// using the given platform and referenced-platform. Higher value means higher priority.
func (library *Library) LocationPriorityFor(platformRelease, refPlatformRelease *cores.PlatformRelease) int {
if library.Location == IDEBuiltIn {
return 1
} else if library.ContainerPlatform == refPlatformRelease {
return 2
} else if library.ContainerPlatform == platformRelease {
return 3
} else if library.Location == User {
return 4
}
return 0
}
// SourceHeaders returns the C++ headers in the library.
func (library *Library) SourceHeaders() ([]string, error) {
if library.sourceHeaders == nil {
cppHeaders, err := library.SourceDir.ReadDir()
if err != nil {
return nil, fmt.Errorf("reading lib src dir: %s", err)
}
cppHeaders.FilterSuffix(".h", ".hpp", ".hh")
res := []string{}
for _, cppHeader := range cppHeaders {
res = append(res, cppHeader.Base())
}
library.sourceHeaders = res
}
return library.sourceHeaders, nil
}