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feat(client-gamelift): Amazon GameLift adds support for shared credentials, which allows applications that are deployed on managed EC2 fleets to interact with other AWS resources.
* <p>If successful, this operation creates a new Fleet resource and places it in
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* <code>NEW</code> status, which prompts Amazon GameLift to initiate the <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-creating-all.html#fleets-creation-workflow">fleet creation
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* workflow</a>.</p>
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* workflow</a>. You can track fleet creation by checking fleet status using <a>DescribeFleetAttributes</a> and <a>DescribeFleetLocationAttributes</a>/, or by monitoring fleet creation events
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* using <a>DescribeFleetEvents</a>. </p>
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* <p>When the fleet status changes to <code>ACTIVE</code>, you can enable automatic scaling
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* with <a>PutScalingPolicy</a> and set capacity for the home Region with <a>UpdateFleetCapacity</a>. When the status of each remote location reaches
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* <code>ACTIVE</code>, you can set capacity by location using <a>UpdateFleetCapacity</a>.</p>
* <p>Before deleting a custom location, review any fleets currently using the custom
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* location and deregister the location if it is in use. For more information see, <a href="https://docs.aws.amazon.com/gamelift/latest/apireference/API_DeregisterCompute.html">DeregisterCompute</a>.</p>
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* location and deregister the location if it is in use. For more information, see <a href="https://docs.aws.amazon.com/gamelift/latest/apireference/API_DeregisterCompute.html">DeregisterCompute</a>.</p>
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* @example
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* Use a bare-bones client and the command you need to make an API call.
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