Open
Description
Original issue from TheAlgorithms/Python TheAlgorithms#12569
We need to implement a collision detection algorithm that can detect collisions between different geometric shapes. This would be useful for game development and physics simulations.
Requirements:
- Support basic shapes (circles, rectangles)
- Efficient collision detection
- Clear documentation and examples
- Unit tests
This is a good first issue for someone interested in computational geometry and game development.