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Merge branch 'JGD_new-getting_started' of https://github.com/arduino/docs-content-private into JGD_new-getting_started
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content/hardware/08.edu/solution-and-kits/alvik/tutorials/getting-started/getting-started.md

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@@ -3,7 +3,7 @@ title: "Getting Started with Alvik"
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difficulty: beginner
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description: "Take your first steps with Arduino® Alvik."
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tags:
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- Robot
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- Robot, MicroPython, Education
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author: "Jose Garcia"
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---
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## Getting Started With Alvik
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![Selecting one of the ready-to-go examples](assets/select-examples.gif)
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Your Alvik robot is equipped with three ready-to-go examples. To choose one of the examples, just turn your Alvik ON, wait until the LEDs turn blue and use the Up and Down buttons to pick one color, then hit the "tick" confirmation button. It's that easy!
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Your Alvik robot is equipped with three ready-to-go examples. To choose one of the examples, just turn your Alvik ON, moving the switch located at the bottom right corner of the robot to the right, wait until the LEDs turn blue and use the Up and Down buttons to pick one color, then hit the "tick" confirmation button. It's that easy!
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- **Red Program (Touch Mode):** Use the arrows to tell your robot what to do: up and down for moving forward and backward by 10 cm, and left and right for turning 90 degrees in each of the directions. The robot will collect instructions until you press the "tick" confirmation button. Once you press it, the robot will execute all the actions in order.
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![Connecting Alvik to the IDE](assets/connecting_alvik_ide.gif)
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*** If you want to go back to the out of the box experience where you could select between reg, green and blue programs, you only need to modify the _main.py_ again replacing the `import obstacle_avoider` statement by `import demo`.***
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*** If you want to go back to the out of the box experience where you could select between red, green and blue programs, you only need to modify the _main.py_ again replacing the `import obstacle_avoider` statement by `import demo`.***
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**6. **The last step is to move the _obstacle_avoider.py_ file from the local repository to Alvik's memory.
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![Moving file from local to Alvik's memory](assets/local2memory.gif)
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You are now all set, disconnect Alvik from the computer, put some obstacles around Alvik, turn it ON and see how Alvik detects them and turns to avoid them.
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You are now all set, disconnect Alvik from the computer, put some obstacles around Alvik, turn it ON and see how Alvik navigates around your room avoiding them.
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### Next Steps
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* There are a set of already build examples that will help you to better understand how Alvik works, you can download them from [this link](https://github.com/arduino/arduino-alvik-mpy/archive/refs/tags/0.2.0.zip), unzip them in your already created _alvik_ folder and you will be able to see them straight away in the Arduino Labs for MicroPython IDE.
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* If you want to learn more about how Alvik is built or which functions you can use to program it, visit the documentation in the [Docs space for Alvik](https://docs.arduino.cc/hardware/alvik/).
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* If you want to learn more about how Alvik is built or which functions you can use to program it, visit the documentation in the [Docs space for Alvik](https://docs.arduino.cc/hardware/alvik/) and follow the respective [Alvik's User Manual]((https://docs.arduino.cc/hardware/alvik/user-manual) to know more about how to build incredible projects with your robot!
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* If you want to follow step-by-step guided projects following a educational approach to learn MicroPython and robotics topics with Alvik, follow the [Explore Robotics in MicroPython](https://courses.arduino.cc/explore-robotics-micropython/) course.

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