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BlinkWithoutDelay.ino
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/*
Blink without Delay
Turns on and off a light emitting diode (LED) connected to a digital pin,
without using the delay() function. This means that other code can run at the
same time without being interrupted by the LED code.
The circuit:
- Use the onboard LED.
- Note: Most Arduinos have an on-board LED you can control. On the UNO, MEGA
and ZERO it is attached to digital pin 13, on MKR1000 on pin 6. LED_BUILTIN
is set to the correct LED pin independent of which board is used.
If you want to know what pin the on-board LED is connected to on your
Arduino model, check the Technical Specs of your board at:
https://www.arduino.cc/en/Main/Products
created 2005
by David A. Mellis
modified 8 Feb 2010
by Paul Stoffregen
modified 11 Nov 2013
by Scott Fitzgerald
modified 9 Jan 2017
by Arturo Guadalupi
modified 18 Feb 2018
by Alex Scott
This example code is in the public domain.
http://www.arduino.cc/en/Tutorial/BlinkWithoutDelay
*/
// Unchangeable constant to hold our blink interval in milliseconds:
const long interval = 1000;
// Setup a variable to hold our LED state
int ledState = LOW;
// Generally, you should use "unsigned long" for variables that hold time
// The value will quickly become too large for an int to store
unsigned long previousMillis = 0; // will store last time LED was updated
void setup() {
// Set the digital pin as output:
pinMode(LED_BUILTIN, OUTPUT);
}
void loop() {
// This is where you'd put code that needs to be running all the time.
// Check to see if it's time to blink the LED; that is, if the difference
// between the current time and last time you blinked the LED is greater than
// the interval at which you want to blink the LED.
unsigned long currentMillis = millis();
if (currentMillis - previousMillis >= interval) {
// Save the last time you blinked the LED
previousMillis = currentMillis;
// Inverse the state of our LED pin:
ledState = !ledState;
// Set the LED with the updated LED state:
digitalWrite(LED_BUILTIN, ledState);
}
}