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Scope $destroy issue in 0.2.18 #2614
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Fixed in 84fd412 I recommend using ver 0.2.15 until 0.2.19 is released, if the behavior in 0.2.18 is a problem for you. |
Could 0.2.19 be released sooner than usually? |
@dmitry-dedukhin I recommend using 0.2.15 (the release prior to the one where this bug was introduced) until 0.2.19 is released. |
@christopherthielen I've updated from 0.2.15 a month ago. |
Is there even going to be a 0.2.19? It's a pretty bad state to leave the 0.2.x branch in... :( |
There will be a 0.2.19. I can only do so much in my spare time, sorry. |
Prior to this version when leaving a state, $scope $destroy was called first then the $scope of the new state was made then $stateChangeSuccess was called. Now I see order change completely: first the new state's $scope is made then $stateChangeSuccess is called then $scope $destroy is called on the previous state. Is this part of the new changes? Because its messing up the way I handle some elements design between states.
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