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ui.c
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// This file was generated by SquareLine Studio
// SquareLine Studio version: SquareLine Studio 1.4.1
// LVGL version: 9.1.0
// Project name: SquareLine_Project
#include "ui.h"
#include "ui_helpers.h"
///////////////////// VARIABLES ////////////////////
// SCREEN: ui_Screen1
void ui_Screen1_screen_init(void);
lv_obj_t * ui_Screen1;
lv_obj_t * ui_Button;
lv_obj_t * ui_Label1;
lv_obj_t * ui____initial_actions0;
///////////////////// TEST LVGL SETTINGS ////////////////////
#if LV_COLOR_DEPTH != 16
#error "LV_COLOR_DEPTH should be 16bit to match SquareLine Studio's settings"
#endif
///////////////////// ANIMATIONS ////////////////////
///////////////////// FUNCTIONS ////////////////////
///////////////////// SCREENS ////////////////////
void ui_init(void)
{
LV_EVENT_GET_COMP_CHILD = lv_event_register_id();
lv_disp_t * dispp = lv_display_get_default();
lv_theme_t * theme = lv_theme_default_init(dispp, lv_palette_main(LV_PALETTE_BLUE), lv_palette_main(LV_PALETTE_RED),
false, LV_FONT_DEFAULT);
lv_disp_set_theme(dispp, theme);
ui_Screen1_screen_init();
ui____initial_actions0 = lv_obj_create(NULL);
lv_disp_load_scr(ui_Screen1);
}