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util.rs
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// Copyright 2015 The Rust Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution and at
// http://rust-lang.org/COPYRIGHT.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
//! Various utility functions used throughout rustbuild.
//!
//! Simple things like testing the various filesystem operations here and there,
//! not a lot of interesting happenings here unfortunately.
use std::env;
use std::ffi::OsString;
use std::fs;
use std::io;
use std::path::{Path, PathBuf};
use std::process::Command;
use std::time::Instant;
use filetime::{self, FileTime};
/// Returns the `name` as the filename of a static library for `target`.
pub fn staticlib(name: &str, target: &str) -> String {
if target.contains("windows") {
format!("{}.lib", name)
} else {
format!("lib{}.a", name)
}
}
/// Copies a file from `src` to `dst`, attempting to use hard links and then
/// falling back to an actually filesystem copy if necessary.
pub fn copy(src: &Path, dst: &Path) {
// A call to `hard_link` will fail if `dst` exists, so remove it if it
// already exists so we can try to help `hard_link` succeed.
let _ = fs::remove_file(&dst);
// Attempt to "easy copy" by creating a hard link (symlinks don't work on
// windows), but if that fails just fall back to a slow `copy` operation.
// let res = fs::hard_link(src, dst);
let res = fs::copy(src, dst);
if let Err(e) = res {
panic!("failed to copy `{}` to `{}`: {}", src.display(),
dst.display(), e)
}
let metadata = t!(src.metadata());
t!(fs::set_permissions(dst, metadata.permissions()));
let atime = FileTime::from_last_access_time(&metadata);
let mtime = FileTime::from_last_modification_time(&metadata);
t!(filetime::set_file_times(dst, atime, mtime));
}
/// Copies the `src` directory recursively to `dst`. Both are assumed to exist
/// when this function is called.
pub fn cp_r(src: &Path, dst: &Path) {
for f in t!(fs::read_dir(src)) {
let f = t!(f);
let path = f.path();
let name = path.file_name().unwrap();
let dst = dst.join(name);
if t!(f.file_type()).is_dir() {
t!(fs::create_dir_all(&dst));
cp_r(&path, &dst);
} else {
let _ = fs::remove_file(&dst);
copy(&path, &dst);
}
}
}
/// Copies the `src` directory recursively to `dst`. Both are assumed to exist
/// when this function is called. Unwanted files or directories can be skipped
/// by returning `false` from the filter function.
pub fn cp_filtered(src: &Path, dst: &Path, filter: &Fn(&Path) -> bool) {
// Inner function does the actual work
fn recurse(src: &Path, dst: &Path, relative: &Path, filter: &Fn(&Path) -> bool) {
for f in t!(fs::read_dir(src)) {
let f = t!(f);
let path = f.path();
let name = path.file_name().unwrap();
let dst = dst.join(name);
let relative = relative.join(name);
// Only copy file or directory if the filter function returns true
if filter(&relative) {
if t!(f.file_type()).is_dir() {
let _ = fs::remove_dir_all(&dst);
t!(fs::create_dir(&dst));
recurse(&path, &dst, &relative, filter);
} else {
let _ = fs::remove_file(&dst);
copy(&path, &dst);
}
}
}
}
// Immediately recurse with an empty relative path
recurse(src, dst, Path::new(""), filter)
}
/// Given an executable called `name`, return the filename for the
/// executable for a particular target.
pub fn exe(name: &str, target: &str) -> String {
if target.contains("windows") {
format!("{}.exe", name)
} else {
name.to_string()
}
}
/// Returns whether the file name given looks like a dynamic library.
pub fn is_dylib(name: &str) -> bool {
name.ends_with(".dylib") || name.ends_with(".so") || name.ends_with(".dll")
}
/// Returns the corresponding relative library directory that the compiler's
/// dylibs will be found in.
pub fn libdir(target: &str) -> &'static str {
if target.contains("windows") {"bin"} else {"lib"}
}
/// Adds a list of lookup paths to `cmd`'s dynamic library lookup path.
pub fn add_lib_path(path: Vec<PathBuf>, cmd: &mut Command) {
let mut list = dylib_path();
for path in path {
list.insert(0, path);
}
cmd.env(dylib_path_var(), t!(env::join_paths(list)));
}
/// Returns the environment variable which the dynamic library lookup path
/// resides in for this platform.
pub fn dylib_path_var() -> &'static str {
if cfg!(target_os = "windows") {
"PATH"
} else if cfg!(target_os = "macos") {
"DYLD_LIBRARY_PATH"
} else {
"LD_LIBRARY_PATH"
}
}
/// Parses the `dylib_path_var()` environment variable, returning a list of
/// paths that are members of this lookup path.
pub fn dylib_path() -> Vec<PathBuf> {
env::split_paths(&env::var_os(dylib_path_var()).unwrap_or(OsString::new()))
.collect()
}
/// `push` all components to `buf`. On windows, append `.exe` to the last component.
pub fn push_exe_path(mut buf: PathBuf, components: &[&str]) -> PathBuf {
let (&file, components) = components.split_last().expect("at least one component required");
let mut file = file.to_owned();
if cfg!(windows) {
file.push_str(".exe");
}
for c in components {
buf.push(c);
}
buf.push(file);
buf
}
pub struct TimeIt(Instant);
/// Returns an RAII structure that prints out how long it took to drop.
pub fn timeit() -> TimeIt {
TimeIt(Instant::now())
}
impl Drop for TimeIt {
fn drop(&mut self) {
let time = self.0.elapsed();
println!("\tfinished in {}.{:03}",
time.as_secs(),
time.subsec_nanos() / 1_000_000);
}
}
/// Symlinks two directories, using junctions on Windows and normal symlinks on
/// Unix.
pub fn symlink_dir(src: &Path, dest: &Path) -> io::Result<()> {
let _ = fs::remove_dir(dest);
return symlink_dir_inner(src, dest);
#[cfg(not(windows))]
fn symlink_dir_inner(src: &Path, dest: &Path) -> io::Result<()> {
use std::os::unix::fs;
fs::symlink(src, dest)
}
// Creating a directory junction on windows involves dealing with reparse
// points and the DeviceIoControl function, and this code is a skeleton of
// what can be found here:
//
// http://www.flexhex.com/docs/articles/hard-links.phtml
//
// Copied from std
#[cfg(windows)]
#[allow(bad_style)]
fn symlink_dir_inner(target: &Path, junction: &Path) -> io::Result<()> {
use std::ptr;
use std::ffi::OsStr;
use std::os::windows::ffi::OsStrExt;
const MAXIMUM_REPARSE_DATA_BUFFER_SIZE: usize = 16 * 1024;
const GENERIC_WRITE: DWORD = 0x40000000;
const OPEN_EXISTING: DWORD = 3;
const FILE_FLAG_OPEN_REPARSE_POINT: DWORD = 0x00200000;
const FILE_FLAG_BACKUP_SEMANTICS: DWORD = 0x02000000;
const FSCTL_SET_REPARSE_POINT: DWORD = 0x900a4;
const IO_REPARSE_TAG_MOUNT_POINT: DWORD = 0xa0000003;
const FILE_SHARE_DELETE: DWORD = 0x4;
const FILE_SHARE_READ: DWORD = 0x1;
const FILE_SHARE_WRITE: DWORD = 0x2;
type BOOL = i32;
type DWORD = u32;
type HANDLE = *mut u8;
type LPCWSTR = *const u16;
type LPDWORD = *mut DWORD;
type LPOVERLAPPED = *mut u8;
type LPSECURITY_ATTRIBUTES = *mut u8;
type LPVOID = *mut u8;
type WCHAR = u16;
type WORD = u16;
#[repr(C)]
struct REPARSE_MOUNTPOINT_DATA_BUFFER {
ReparseTag: DWORD,
ReparseDataLength: DWORD,
Reserved: WORD,
ReparseTargetLength: WORD,
ReparseTargetMaximumLength: WORD,
Reserved1: WORD,
ReparseTarget: WCHAR,
}
extern "system" {
fn CreateFileW(lpFileName: LPCWSTR,
dwDesiredAccess: DWORD,
dwShareMode: DWORD,
lpSecurityAttributes: LPSECURITY_ATTRIBUTES,
dwCreationDisposition: DWORD,
dwFlagsAndAttributes: DWORD,
hTemplateFile: HANDLE)
-> HANDLE;
fn DeviceIoControl(hDevice: HANDLE,
dwIoControlCode: DWORD,
lpInBuffer: LPVOID,
nInBufferSize: DWORD,
lpOutBuffer: LPVOID,
nOutBufferSize: DWORD,
lpBytesReturned: LPDWORD,
lpOverlapped: LPOVERLAPPED) -> BOOL;
}
fn to_u16s<S: AsRef<OsStr>>(s: S) -> io::Result<Vec<u16>> {
Ok(s.as_ref().encode_wide().chain(Some(0)).collect())
}
// We're using low-level APIs to create the junction, and these are more
// picky about paths. For example, forward slashes cannot be used as a
// path separator, so we should try to canonicalize the path first.
let target = try!(fs::canonicalize(target));
try!(fs::create_dir(junction));
let path = try!(to_u16s(junction));
unsafe {
let h = CreateFileW(path.as_ptr(),
GENERIC_WRITE,
FILE_SHARE_READ | FILE_SHARE_WRITE | FILE_SHARE_DELETE,
0 as *mut _,
OPEN_EXISTING,
FILE_FLAG_OPEN_REPARSE_POINT | FILE_FLAG_BACKUP_SEMANTICS,
ptr::null_mut());
let mut data = [0u8; MAXIMUM_REPARSE_DATA_BUFFER_SIZE];
let mut db = data.as_mut_ptr()
as *mut REPARSE_MOUNTPOINT_DATA_BUFFER;
let buf = &mut (*db).ReparseTarget as *mut _;
let mut i = 0;
// FIXME: this conversion is very hacky
let v = br"\??\";
let v = v.iter().map(|x| *x as u16);
for c in v.chain(target.as_os_str().encode_wide().skip(4)) {
*buf.offset(i) = c;
i += 1;
}
*buf.offset(i) = 0;
i += 1;
(*db).ReparseTag = IO_REPARSE_TAG_MOUNT_POINT;
(*db).ReparseTargetMaximumLength = (i * 2) as WORD;
(*db).ReparseTargetLength = ((i - 1) * 2) as WORD;
(*db).ReparseDataLength =
(*db).ReparseTargetLength as DWORD + 12;
let mut ret = 0;
let res = DeviceIoControl(h as *mut _,
FSCTL_SET_REPARSE_POINT,
data.as_ptr() as *mut _,
(*db).ReparseDataLength + 8,
ptr::null_mut(), 0,
&mut ret,
ptr::null_mut());
if res == 0 {
Err(io::Error::last_os_error())
} else {
Ok(())
}
}
}
}