|
| 1 | +[ |
| 2 | + { |
| 3 | + "card_id": "start", |
| 4 | + "background_image": "page01.bmp", |
| 5 | + "text": "Welcome adventurer. Your adventure begins, as many do, in Ye Olde Inn.", |
| 6 | + "text_color": "0x000001", |
| 7 | + "button01_text": "Continue", |
| 8 | + "button01_goto_card_id": "inn", |
| 9 | + }, |
| 10 | + { |
| 11 | + "card_id": "inn", |
| 12 | + "background_image": "page01.bmp", |
| 13 | + "text": "This is a peaceful, happy inn with plentiful drink, tasty food, and friendly staff.", |
| 14 | + "text_color": "0x000001", |
| 15 | + "button01_text": "Stay here", |
| 16 | + "button01_goto_card_id": "inn", |
| 17 | + "button02_text": "Adventure!", |
| 18 | + "button02_goto_card_id": "cave entrance", |
| 19 | + }, |
| 20 | + { |
| 21 | + "card_id": "cave entrance", |
| 22 | + "background_image": "page01.bmp", |
| 23 | + "text": "There is a dark cave in the hillside before you.", |
| 24 | + "text_color": "0x000001", |
| 25 | + "button01_text": "Go inside", |
| 26 | + "button01_goto_card_id": "entry", |
| 27 | + "button02_text": "Run away", |
| 28 | + "button02_goto_card_id": "inn" |
| 29 | + }, |
| 30 | + { |
| 31 | + "card_id": "entry", |
| 32 | + "background_image": "page01.bmp", |
| 33 | + "text": "You are in a dark, narrow tunnel.", |
| 34 | + "text_color": "0x000001", |
| 35 | + "button01_text": "Next", |
| 36 | + "button01_goto_card_id": "side opening", |
| 37 | + }, |
| 38 | + { |
| 39 | + "card_id": "side opening", |
| 40 | + "background_image": "page01.bmp", |
| 41 | + "text": "You are in a small room, one tunnel leads ahead and another to the side. Do you continue on or explore the side tunnel?", |
| 42 | + "text_color": "0x000001", |
| 43 | + "button01_text": "Continue", |
| 44 | + "button01_goto_card_id": "skeleton room", |
| 45 | + "button02_text": "Side Tunnel", |
| 46 | + "button02_goto_card_id": "treasure room", |
| 47 | + }, |
| 48 | + { |
| 49 | + "card_id": "treasure room", |
| 50 | + "background_image": "page01.bmp", |
| 51 | + "text": "There is a pile of treasure here. Congratulations!", |
| 52 | + "text_color": "0x000001", |
| 53 | + "button01_text": "Next", |
| 54 | + "button01_goto_card_id": "maze 1", |
| 55 | + }, |
| 56 | + { |
| 57 | + "card_id": "skeleton room", |
| 58 | + "background_image": "page01.bmp", |
| 59 | + "text": "There is a skeleton on the floor. From the items around it, it seems to be that of an unfortunate adventurer.", |
| 60 | + "text_color": "0x000001", |
| 61 | + "button01_text": "Next", |
| 62 | + "button01_goto_card_id": "maze 2", |
| 63 | + }, |
| 64 | + { |
| 65 | + "card_id": "maze 1", |
| 66 | + "background_image": "page01.bmp", |
| 67 | + "text": "There are passages to the left and right.", |
| 68 | + "text_color": "0x000001", |
| 69 | + "button01_text": "Left", |
| 70 | + "button01_goto_card_id": "maze 3", |
| 71 | + "button02_text": "Right", |
| 72 | + "button02_goto_card_id": "maze 2", |
| 73 | + }, |
| 74 | + { |
| 75 | + "card_id": "maze 2", |
| 76 | + "background_image": "page01.bmp", |
| 77 | + "text": "There are passages to the left and right.", |
| 78 | + "text_color": "0x000001", |
| 79 | + "button01_text": "Left", |
| 80 | + "button01_goto_card_id": "maze 1", |
| 81 | + "button02_text": "Right", |
| 82 | + "button02_goto_card_id": "maze 4", |
| 83 | + }, |
| 84 | + { |
| 85 | + "card_id": "maze 3", |
| 86 | + "background_image": "page01.bmp", |
| 87 | + "text": "There are passages to the left and right.", |
| 88 | + "text_color": "0x000001", |
| 89 | + "button01_text": "Left", |
| 90 | + "button01_goto_card_id": "maze 5", |
| 91 | + "button02_text": "Right", |
| 92 | + "button02_goto_card_id": "maze 2", |
| 93 | + }, |
| 94 | + { |
| 95 | + "card_id": "maze 4", |
| 96 | + "background_image": "page01.bmp", |
| 97 | + "text": "There are passages to the left and right.", |
| 98 | + "text_color": "0x000001", |
| 99 | + "button01_text": "Left", |
| 100 | + "button01_goto_card_id": "maze 1", |
| 101 | + "button02_text": "Right", |
| 102 | + "button02_goto_card_id": "maze 6", |
| 103 | + }, |
| 104 | + { |
| 105 | + "card_id": "maze 5", |
| 106 | + "background_image": "page01.bmp", |
| 107 | + "text": "There are passages to the left and right.", |
| 108 | + "text_color": "0x000001", |
| 109 | + "button01_text": "Left", |
| 110 | + "button01_goto_card_id": "maze 4", |
| 111 | + "button02_text": "Right", |
| 112 | + "button02_goto_card_id": "creaking", |
| 113 | + }, |
| 114 | + { |
| 115 | + "card_id": "maze 6", |
| 116 | + "background_image": "page01.bmp", |
| 117 | + "text": "There are passages to the left and right.", |
| 118 | + "text_color": "0x000001", |
| 119 | + "button01_text": "Left", |
| 120 | + "button01_goto_card_id": "creaking", |
| 121 | + "button02_text": "Right", |
| 122 | + "button02_goto_card_id": "maze 3", |
| 123 | + }, |
| 124 | + { |
| 125 | + "card_id": "creaking", |
| 126 | + "background_image": "page01.bmp", |
| 127 | + "text": "You hear an ominuous creaking from around the corner", |
| 128 | + "text_color": "0x000001", |
| 129 | + "button01_text": "Continue", |
| 130 | + "button01_goto_card_id": "bridge room", |
| 131 | + "button02_text": "Turn back", |
| 132 | + "button02_goto_card_id": "inn", |
| 133 | + }, |
| 134 | + { |
| 135 | + "card_id": "bridge room", |
| 136 | + "background_image": "page01.bmp", |
| 137 | + "text": "There is a creaking, rickity wooded bridge leading across a gaping chasm. At the other end is a large treasure chest. There is also a hort tunnel with daylight at the end.", |
| 138 | + "text_color": "0x000001", |
| 139 | + "button01_text": "Treasure!", |
| 140 | + "button01_goto_card_id": "die", |
| 141 | + "button02_text": "Leave", |
| 142 | + "button02_goto_card_id": "inn", |
| 143 | + }, |
| 144 | + { |
| 145 | + "card_id": "die", |
| 146 | + "background_image": "page01.bmp", |
| 147 | + "text": "The bridge gives way and you fall to a painful death.", |
| 148 | + "text_color": "0x000001", |
| 149 | + "button01_text": "Next", |
| 150 | + "button01_goto_card_id": "inn", |
| 151 | + } |
| 152 | +] |
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