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MatterColorTemperatureLight.h
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// Copyright 2024 Espressif Systems (Shanghai) PTE LTD
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma once
#include <sdkconfig.h>
#ifdef CONFIG_ESP_MATTER_ENABLE_DATA_MODEL
#include <Matter.h>
#include <MatterEndPoint.h>
class MatterColorTemperatureLight : public MatterEndPoint {
public:
static const uint8_t MAX_BRIGHTNESS = 255;
static const uint16_t MAX_COLOR_TEMPERATURE = 500;
static const uint16_t MIN_COLOR_TEMPERATURE = 100;
MatterColorTemperatureLight();
~MatterColorTemperatureLight();
// default initial state is off, brightness is 64 (25%) and temperature is 370 (Soft White)
virtual bool begin(bool initialState = false, uint8_t brightness = 64, uint16_t colorTemperature = 370);
// this will just stop processing Light Matter events
void end();
bool setOnOff(bool newState); // returns true if successful
bool getOnOff(); // returns current light state
bool toggle(); // returns true if successful
bool setBrightness(uint8_t newBrightness); // returns true if successful
uint8_t getBrightness(); // returns current brightness
bool setColorTemperature(uint16_t newTemperature); // returns true if successful
uint16_t getColorTemperature(); // returns current temperature
// used to update the state of the light using the current Matter Light internal state
// It is necessary to set a user callback function using onChange() to handle the physical light state
void updateAccessory();
operator bool(); // returns current on/off light state
void operator=(bool state); // turns light on or off
// this function is called by Matter internal event processor. It could be overwritten by the application, if necessary.
bool attributeChangeCB(uint16_t endpoint_id, uint32_t cluster_id, uint32_t attribute_id, esp_matter_attr_val_t *val);
// User Callback for whenever the Light On/Off state is changed by the Matter Controller
using EndPointOnOffCB = std::function<bool(bool)>;
void onChangeOnOff(EndPointOnOffCB onChangeCB) {
_onChangeOnOffCB = onChangeCB;
}
// User Callback for whenever the Light brightness value [0..255] is changed by the Matter Controller
using EndPointBrightnessCB = std::function<bool(uint8_t)>;
void onChangeBrightness(EndPointBrightnessCB onChangeCB) {
_onChangeBrightnessCB = onChangeCB;
}
// User Callbqck for whenever the Light temperature value is changed by the Matter Controller
using EndPointTemperatureCB = std::function<bool(uint16_t)>;
void onChangeColorTemperature(EndPointTemperatureCB onChangeCB) {
_onChangeTemperatureCB = onChangeCB;
}
// User Callback for whenever any parameter is changed by the Matter Controller
using EndPointCB = std::function<bool(bool, uint8_t, uint16_t)>;
void onChange(EndPointCB onChangeCB) {
_onChangeCB = onChangeCB;
}
protected:
bool started = false;
bool onOffState = false; // default initial state is off, but it can be changed by begin(bool)
uint8_t brightnessLevel = 0; // default initial brightness is 0, but it can be changed by begin(bool, uint8_t)
uint16_t colorTemperatureLevel = 0; // default initial color temperature is 0, but it can be changed by begin(bool, uint8_t, uint16_t)
EndPointOnOffCB _onChangeOnOffCB = NULL;
EndPointBrightnessCB _onChangeBrightnessCB = NULL;
EndPointTemperatureCB _onChangeTemperatureCB = NULL;
EndPointCB _onChangeCB = NULL;
};
#endif /* CONFIG_ESP_MATTER_ENABLE_DATA_MODEL */