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ConsoleProxy.cs
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//
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
//
using System;
using System.Runtime.InteropServices;
using System.Threading;
using System.Threading.Tasks;
namespace Microsoft.PowerShell.EditorServices.Console
{
/// <summary>
/// Provides asynchronous implementations of the <see cref="Console" /> API's as well as
/// synchronous implementations that work around platform specific issues.
/// </summary>
internal static class ConsoleProxy
{
private static IConsoleOperations s_consoleProxy;
static ConsoleProxy()
{
if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
{
s_consoleProxy = new WindowsConsoleOperations();
return;
}
s_consoleProxy = new UnixConsoleOperations();
}
/// <summary>
/// Obtains the next character or function key pressed by the user asynchronously.
/// Does not block when other console API's are called.
/// </summary>
/// <param name="intercept">
/// Determines whether to display the pressed key in the console window. <see langword="true" />
/// to not display the pressed key; otherwise, <see langword="false" />.
/// </param>
/// <param name="cancellationToken">The CancellationToken to observe.</param>
/// <returns>
/// An object that describes the <see cref="ConsoleKey" /> constant and Unicode character, if any,
/// that correspond to the pressed console key. The <see cref="ConsoleKeyInfo" /> object also
/// describes, in a bitwise combination of <see cref="ConsoleModifiers" /> values, whether
/// one or more Shift, Alt, or Ctrl modifier keys was pressed simultaneously with the console key.
/// </returns>
public static ConsoleKeyInfo ReadKey(bool intercept, CancellationToken cancellationToken) =>
s_consoleProxy.ReadKey(intercept, cancellationToken);
/// <summary>
/// Obtains the next character or function key pressed by the user asynchronously.
/// Does not block when other console API's are called.
/// </summary>
/// <param name="intercept">
/// Determines whether to display the pressed key in the console window. <see langword="true" />
/// to not display the pressed key; otherwise, <see langword="false" />.
/// </param>
/// <param name="cancellationToken">The CancellationToken to observe.</param>
/// <returns>
/// A task that will complete with a result of the key pressed by the user.
/// </returns>
public static Task<ConsoleKeyInfo> ReadKeyAsync(bool intercept, CancellationToken cancellationToken) =>
s_consoleProxy.ReadKeyAsync(intercept, cancellationToken);
/// <summary>
/// Obtains the horizontal position of the console cursor. Use this method
/// instead of <see cref="System.Console.CursorLeft" /> to avoid triggering
/// pending calls to <see cref="IConsoleOperations.ReadKeyAsync(bool, CancellationToken)" />
/// on Unix platforms.
/// </summary>
/// <returns>The horizontal position of the console cursor.</returns>
public static int GetCursorLeft() =>
s_consoleProxy.GetCursorLeft();
/// <summary>
/// Obtains the horizontal position of the console cursor. Use this method
/// instead of <see cref="System.Console.CursorLeft" /> to avoid triggering
/// pending calls to <see cref="IConsoleOperations.ReadKeyAsync(bool, CancellationToken)" />
/// on Unix platforms.
/// </summary>
/// <param name="cancellationToken">The <see cref="CancellationToken" /> to observe.</param>
/// <returns>The horizontal position of the console cursor.</returns>
public static int GetCursorLeft(CancellationToken cancellationToken) =>
s_consoleProxy.GetCursorLeft(cancellationToken);
/// <summary>
/// Obtains the horizontal position of the console cursor. Use this method
/// instead of <see cref="System.Console.CursorLeft" /> to avoid triggering
/// pending calls to <see cref="IConsoleOperations.ReadKeyAsync(bool, CancellationToken)" />
/// on Unix platforms.
/// </summary>
/// <returns>
/// A <see cref="Task{T}" /> representing the asynchronous operation. The
/// <see cref="Task{T}.Result" /> property will return the horizontal position
/// of the console cursor.
/// </returns>
public static Task<int> GetCursorLeftAsync() =>
s_consoleProxy.GetCursorLeftAsync();
/// <summary>
/// Obtains the horizontal position of the console cursor. Use this method
/// instead of <see cref="System.Console.CursorLeft" /> to avoid triggering
/// pending calls to <see cref="IConsoleOperations.ReadKeyAsync(bool, CancellationToken)" />
/// on Unix platforms.
/// </summary>
/// <param name="cancellationToken">The <see cref="CancellationToken" /> to observe.</param>
/// <returns>
/// A <see cref="Task{T}" /> representing the asynchronous operation. The
/// <see cref="Task{T}.Result" /> property will return the horizontal position
/// of the console cursor.
/// </returns>
public static Task<int> GetCursorLeftAsync(CancellationToken cancellationToken) =>
s_consoleProxy.GetCursorLeftAsync(cancellationToken);
/// <summary>
/// Obtains the vertical position of the console cursor. Use this method
/// instead of <see cref="System.Console.CursorTop" /> to avoid triggering
/// pending calls to <see cref="IConsoleOperations.ReadKeyAsync(bool, CancellationToken)" />
/// on Unix platforms.
/// </summary>
/// <returns>The vertical position of the console cursor.</returns>
public static int GetCursorTop() =>
s_consoleProxy.GetCursorTop();
/// <summary>
/// Obtains the vertical position of the console cursor. Use this method
/// instead of <see cref="System.Console.CursorTop" /> to avoid triggering
/// pending calls to <see cref="IConsoleOperations.ReadKeyAsync(bool, CancellationToken)" />
/// on Unix platforms.
/// </summary>
/// <param name="cancellationToken">The <see cref="CancellationToken" /> to observe.</param>
/// <returns>The vertical position of the console cursor.</returns>
public static int GetCursorTop(CancellationToken cancellationToken) =>
s_consoleProxy.GetCursorTop(cancellationToken);
/// <summary>
/// Obtains the vertical position of the console cursor. Use this method
/// instead of <see cref="System.Console.CursorTop" /> to avoid triggering
/// pending calls to <see cref="IConsoleOperations.ReadKeyAsync(bool, CancellationToken)" />
/// on Unix platforms.
/// </summary>
/// <returns>
/// A <see cref="Task{T}" /> representing the asynchronous operation. The
/// <see cref="Task{T}.Result" /> property will return the vertical position
/// of the console cursor.
/// </returns>
public static Task<int> GetCursorTopAsync() =>
s_consoleProxy.GetCursorTopAsync();
/// <summary>
/// Obtains the vertical position of the console cursor. Use this method
/// instead of <see cref="System.Console.CursorTop" /> to avoid triggering
/// pending calls to <see cref="IConsoleOperations.ReadKeyAsync(bool, CancellationToken)" />
/// on Unix platforms.
/// </summary>
/// <param name="cancellationToken">The <see cref="CancellationToken" /> to observe.</param>
/// <returns>
/// A <see cref="Task{T}" /> representing the asynchronous operation. The
/// <see cref="Task{T}.Result" /> property will return the vertical position
/// of the console cursor.
/// </returns>
public static Task<int> GetCursorTopAsync(CancellationToken cancellationToken) =>
s_consoleProxy.GetCursorTopAsync(cancellationToken);
/// <summary>
/// On Unix platforms this method is sent to PSReadLine as a work around for issues
/// with the System.Console implementation for that platform. Functionally it is the
/// same as System.Console.ReadKey, with the exception that it will not lock the
/// standard input stream.
/// </summary>
/// <param name="intercept">
/// Determines whether to display the pressed key in the console window.
/// true to not display the pressed key; otherwise, false.
/// </param>
/// <param name="cancellationToken">
/// The <see cref="CancellationToken" /> that can be used to cancel the request.
/// </param>
/// <returns>
/// An object that describes the ConsoleKey constant and Unicode character, if any,
/// that correspond to the pressed console key. The ConsoleKeyInfo object also describes,
/// in a bitwise combination of ConsoleModifiers values, whether one or more Shift, Alt,
/// or Ctrl modifier keys was pressed simultaneously with the console key.
/// </returns>
internal static ConsoleKeyInfo UnixReadKey(bool intercept, CancellationToken cancellationToken)
{
try
{
return ((UnixConsoleOperations)s_consoleProxy).ReadKey(intercept, cancellationToken);
}
catch (OperationCanceledException)
{
return default(ConsoleKeyInfo);
}
}
}
}