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sdl2-sys was hardcoding the bundled build as a release build,
unconditionally for a long time. This can cause problems however if an
upstream link of a binary is mixing C++ libraries that mix debug and non
debug builds, or so at least I'm led to believe for static builds.
Copy file name to clipboardExpand all lines: changelog.md
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@@ -5,6 +5,9 @@ when upgrading from a version of rust-sdl2 to another.
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* Add patch to fix metal detection (https://bugzilla.libsdl.org/show_bug.cgi?id=4988)
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* Changed signature of TimerSubsystem::ticks to accept `&self`.
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[PR #1081](https://github.com/Rust-SDL2/rust-sdl2/pull/1081): Allow bundled build to be built in debug mode. Fixes issue when linking binary with mixed debug+release CRT dependencies.
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[PR #1080](https://github.com/Rust-SDL2/rust-sdl2/pull/1080): Fix line endings of patches to lf so patching of sources works on Windows.
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