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Copy file name to clipboardExpand all lines: blog/2024-11-25-optimizing-matmul/index.md
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@@ -43,7 +43,7 @@ Rust GPU changes this by letting you use Rust to write GPU programs (often calle
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These Rust GPU programs are then compiled into [SPIR-V](https://www.khronos.org/spir/),
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a low-level format that [most GPUs understand](https://vulkan.gpuinfo.org/). Since
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SPIR-V is the format [Vulkan](https://www.vulkan.org/) uses, Rust GPU makes it possible
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to integrate Rust-based GPU programs into any Vulkan-compatible workflow.
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to integrate Rust-based GPU programs into any Vulkan-compatible workflow[^1].
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For more details, check out the [Rust GPU website](https://Rust-gpu.github.io/) or the [GitHub repository](https://github.com/Rust-gpu/Rust-gpu).
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@@ -82,7 +82,7 @@ To handle communication between our code on the CPU and GPU, we'll use
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implements the WebGPU API. On the web, it works directly with the browser's WebGPU
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implementation. On native platforms, it translates API calls to the platform's GPU API
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(Vulkan, DirectX, or Metal). This lets us run the same code on a wide range of
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platforms, including Windows, Linux, macOS[^1], iOS[^2], Android, and the web[^3].
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platforms, including Windows, Linux, macOS[^2], iOS[^3], Android, and the web[^4].
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By using Rust GPU and `wgpu`, we have a clean, portable setup with everything written in
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Rust.
@@ -568,8 +568,19 @@ or get involved, check out the [`rust-gpu` repo on
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