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StdioHost.cs
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//
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
//
using Microsoft.PowerShell.EditorServices;
using Microsoft.PowerShell.EditorServices.Console;
using Microsoft.PowerShell.EditorServices.Session;
using Microsoft.PowerShell.EditorServices.Transport.Stdio.Event;
using Microsoft.PowerShell.EditorServices.Transport.Stdio.Message;
using Microsoft.PowerShell.EditorServices.Transport.Stdio.Response;
using Nito.AsyncEx;
using System;
using System.Reflection;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
namespace Microsoft.PowerShell.EditorServices.Transport.Stdio
{
public class StdioHost : IHost
{
#region Private Fields
private IConsoleHost consoleHost;
private EditorSession editorSession;
private SynchronizationContext syncContext;
private AsyncContextThread messageLoopThread;
#endregion
#region IHost Implementation
string IHost.Name
{
get { throw new NotImplementedException(); }
}
Version IHost.Version
{
get { throw new NotImplementedException(); }
}
void IHost.Start()
{
// Start a new EditorSession
// TODO: Allow multiple sessions?
this.editorSession = new EditorSession();
// Start the main message loop
AsyncContext.Run((Func<Task>)this.StartMessageLoop);
}
#endregion
#region Private Methods
private async Task StartMessageLoop()
{
// Hold on to the current synchronization context
this.syncContext = SynchronizationContext.Current;
// Start the message listener on another thread
this.messageLoopThread = new AsyncContextThread(true);
await this.messageLoopThread.Factory.Run(() => this.ListenForMessages());
}
//private async Task ListenForMessages()
//{
// // Ensure that the console is using UTF-8 encoding
// System.Console.InputEncoding = Encoding.UTF8;
// System.Console.OutputEncoding = Encoding.UTF8;
// // Set up the reader and writer
// MessageReader messageReader =
// new MessageReader(
// System.Console.In,
// MessageFormat.WithoutContentLength);
// MessageWriter messageWriter =
// new MessageWriter(
// System.Console.Out,
// MessageFormat.WithContentLength);
// this.ConsoleHost = new StdioConsoleHost(messageWriter);
// // Set up the PowerShell session
// // TODO: Do this elsewhere
// EditorSession editorSession = new EditorSession();
// editorSession.StartSession(this.ConsoleHost);
// // Send a "started" event
// messageWriter.WriteMessage(
// new Event<object>
// {
// EventType = "started"
// });
// // Run the message loop
// bool isRunning = true;
// while(isRunning)
// {
// // Read a message
// Message newMessage = await messageReader.ReadMessage();
// // Is the message a request?
// IMessageProcessor messageProcessor = newMessage as IMessageProcessor;
// if (messageProcessor != null)
// {
// // Process the request on the host thread
// messageProcessor.ProcessMessage(
// editorSession,
// messageWriter);
// }
// else
// {
// if (newMessage != null)
// {
// // Return an error response to keep the client moving
// messageWriter.WriteMessage(
// new Response<object>
// {
// Command = request != null ? request.Command : string.Empty,
// RequestSeq = newMessage.Seq,
// Success = false,
// });
// }
// }
// }
//}
async Task ListenForMessages()
{
// Ensure that the console is using UTF-8 encoding
System.Console.InputEncoding = Encoding.UTF8;
System.Console.OutputEncoding = Encoding.UTF8;
// Find all message types in this assembly
MessageTypeResolver messageTypeResolver = new MessageTypeResolver();
messageTypeResolver.ScanForMessageTypes(Assembly.GetExecutingAssembly());
// Set up the reader and writer
MessageReader messageReader =
new MessageReader(
System.Console.In,
MessageFormat.WithContentLength,
messageTypeResolver);
MessageWriter messageWriter =
new MessageWriter(
System.Console.Out,
MessageFormat.WithContentLength,
messageTypeResolver);
// Set up the console host which will send events
// through the MessageWriter
this.consoleHost = new StdioConsoleHost(messageWriter);
// Set up the PowerShell session
// TODO: Do this elsewhere
EditorSession editorSession = new EditorSession();
editorSession.StartSession(this.consoleHost);
// Send a "started" event
messageWriter.WriteMessage(
new StartedEvent());
// Run the message loop
bool isRunning = true;
while (isRunning)
{
MessageBase newMessage = null;
try
{
// Read a message from stdin
newMessage = await messageReader.ReadMessage();
}
catch (MessageParseException e)
{
// Write an error response
messageWriter.WriteMessage(
MessageErrorResponse.CreateParseErrorResponse(e));
// Continue the loop
continue;
}
// Is the message a request?
IMessageProcessor messageProcessor = newMessage as IMessageProcessor;
if (messageProcessor != null)
{
// Process the message. The processor will take care
// of writing responses throguh the messageWriter.
messageProcessor.ProcessMessage(
editorSession,
messageWriter);
}
else
{
if (newMessage != null)
{
// Return an error response to keep the client moving
messageWriter.WriteMessage(
MessageErrorResponse.CreateUnhandledMessageResponse(
newMessage));
}
else
{
// TODO: Some other problem must have occurred,
// design a message response for this case.
}
}
}
}
#endregion
}
}